Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 15926706244315254990 544 runelove the Magician (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Aug 29, 2026. Slain by a gnoll bouda ... wielding a +0 club (9 damage) ... on level 5 of the Dungeon. The game lasted 00:05:15 (5522 turns). runelove the Magician (Deep Elf Conjurer) Turns: 5522, Time: 00:05:15 Health: -2/36 AC: 6 Str: 6 XL: 7 Next: 6% Magic: 9/20 EV: 10 Int: 25 God: Gold: 192 SH: 0 Dex: 13 Spells: 18/21 levels left rFire . . . (100%) f - +3 dagger of Sloth {freeze, Will+ Str+2} rCold + . . (50%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +1 pair of gloves SInv . j - +0 pair of boots Will ++... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.26/turn g - ring of protection from cold MPRegen 0.34/turn %: no passive effects @: weakened, studying Unarmed Combat A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons f - the +3 dagger of Sloth (weapon) {freeze, Will+ Str+2} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. Armour a - a +0 robe c - a +1 pair of gloves (worn) d - a +0 buckler e - a +0 leather armour (worn) j - a +0 pair of boots (worn) k - a +0 helmet l - a +0 pair of gloves of dexterity m - a +0 ring mail Magical Staves h - a staff of earth n - a staff of fire Jewellery b - a ring of willpower (worn) g - a ring of protection from cold (worn) i - a ring of see invisible Wands b - a wand of quicksilver (9) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of acquirement {unknown} h - 6 scrolls of identify {unknown} j - 3 scrolls of blinking {unknown} m - 2 scrolls of enchant armour {unknown} q - a scroll of teleportation {unknown} u - a scroll of silence {unknown} v - 2 scrolls of poison {unknown} y - a scroll of vulnerability {unknown} z - a scroll of noise {unknown} B - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} B - 2 potions of berserk rage k - a potion of resistance {unknown} l - a potion of mutation {unknown} n - 2 potions of might {unknown} o - 2 potions of brilliance {unknown} p - a potion of heal wounds {unknown} s - a potion of invisibility {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.5 Spellcasting + Level 7.3 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 92% 2d7 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 10% 1 Blink Tloc 18% N/A 16% 2 Call Imp Summ 18% N/A 16% 2 Brom's Barrelling Bould Conj/Erth 27% 2d6 22% 4 Fulminant Prism Conj/Alch 13% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 22% 4 Call Canine Familiar Summ 9% N/A 30% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 30% 3 Animate Dead Necr 9% N/A 69% 4 Ignite Poison Fire/Alch 9% N/A 69% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 69% 4 Fortress Blast Frge 12% 6d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24477 Temple: D:4-7 Altars: Trog Shops: D:3 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel as though you will be weak longer. You have reached level 7! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (strong, 89% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 club! The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda closely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda closely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. You finish channelling your searing ray. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavily wounded, strong, 89% to hit) You focus your ray upon the gnoll bouda. The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The gnoll bouda barely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! You die... #.).##.# ###.####.# ....))<#.# .##.####.# .........# ....########### #### #...# #.....# ....+ ....# ###.....#######....⌠# ....###.)..⌠..'.@ğ)('^....# ....#...#.....#######....⌠# ....#.###.....# ....# ......# ####### #### ......# ......# ......# ......# ......# You could see a gnoll bouda (strong). Vanquished Creatures A gnoll sergeant (D:5) A howler monkey (D:3) 2 bombardier beetles 2 gnoll boudas (D:5) A sleepcap (D:4) Ijyb (D:3) 2 orc wizards Robin (D:4) A gnoll (D:5) 8 adders 2 shadow imps 4 ufetubi 3 dart slugs 10 orcs 2 ribbon worms 3 endoplasms 10 hobgoblins 7 jackals 4 quokkas 7 ball pythons 4 bats 3 frilled lizards (D:3) 23 goblins 9 kobolds 8 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runelove the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 371 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 425 | D:1 | Learned a level 2 spell: Searing Ray 1335 | D:2 | Identified the +3 dagger of Sloth {freeze, Will+ Str+2} 1445 | D:2 | Reached skill level 5 in Conjurations 1445 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1630 | D:2 | Encountered Terence 2334 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2496 | D:3 | Encountered Ijyb 2508 | D:3 | Killed Ijyb 2509 | D:3 | Reached skill level 5 in Spellcasting 3011 | D:3 | Reached XP level 5. HP: 19/28 MP: 8/15 3056 | D:3 | Found Taosis's Distillery. 4083 | D:4 | Encountered Robin 4098 | D:4 | Killed Robin 4202 | D:4 | Reached XP level 6. HP: 20/32 MP: 9/17 5133 | D:5 | Entered Level 5 of the Dungeon 5400 | D:5 | Found a bloodstained altar of Trog. 5514 | D:5 | Reached XP level 7. HP: 21/36 MP: 15/20 5522 | D:5 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, nrook_mini_vaults, nicolae_eternal_life D:2: layout_loops_cross, uniq_terence D:3: layout_loops_ring, serial_shops, nicolae_lakefront_shop, kennysheep_path_1, amcnicky_mini_corridor_feature, grunt_decor_clamped, uniq_ijyb D:4: layout_layer_cave, darby_raucous_goblin_parties D:5: darby_rabbit_hole [darby_rabbit_hole_end_shop], layout_basic, kennysheep_little_box, serial_glass, glass_columns_b, glass_columns_b Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 7 | 7.5 Conjurations | 5 6 7 | 7.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 76 | 118 | || 194 Searing Ray | 1 | 26 | 2 || 29 Armour: Leather armour | 2 | 29 | 3 || 34 Dodge: Dodged | 3 | 26 | 3 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5521 | 5180 | 341 | 100 | 4448 | 5 | 1104.2 | Dungeon | 5521 | 5180 | 341 | 100 | 4448 | 5 | 1104.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1621 daAuts D:1: 1412 daAuts D:3: 1234 daAuts D:2: 864 daAuts D:5: 389 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+