Dungeon Crawl Stone Soup version 0.35-a0-1051-gfe7e8128ec (webtiles) character file. Game seed: 11519729137530821673 65 runelove the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Sept 19, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1350 turns). runelove the Conjurer (Deep Elf Conjurer) Turns: 1350, Time: 00:01:50 Health: -5/19 AC: 4 Str: 4 XL: 3 Next: 92% Magic: 3/11 EV: 11 Int: 24 God: Gold: 81 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +2 robe {rN+} rPois . (100%) (no helmet) rElec . (100%) b - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: repel missiles @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe b - a scarf of repulsion (worn) c - a +2 robe of positive energy (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of fear {unknown} h - 3 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 62% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 10% 1 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* Zot: 10647 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 spear. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The gnoll attacks as it pursues you! The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll closely misses you. Unknown command. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll but does no damage. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (88% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ..... ##...#.# #.###..†.#...# ## ......###..#.# #..##[.......###. ......'....#.# #..#######....##. .. ...###....# #...### #....#.. ...... #..#)## #.....####....#.. ...... #..#.ğ###.............†.. ......# #..#..).###########.##### ......###..#...ğ................. .......##.......@.....##.....###. .......##.###########.##.....# . .......##'#....<....# #.....# . ....................# #.....# . ...........[..#######. #.....# . ..............'..............# . ..)...........#######......... . #####.........'.....+ #..........####### You could see 2 gnolls. Vanquished Creatures 3 gnolls 5 hobgoblins 5 quokkas 6 ball pythons 5 bats 3 endoplasms 3 frilled lizards 2 goblins 5 kobolds (D:1) 5 rats A spectral goblin (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runelove the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 268 | D:1 | You fall into a shaft and drop 1 floor! 288 | D:2 | Learned a level 2 spell: Searing Ray 637 | D:1 | Found a faded altar of an unknown god. 709 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 760 | D:1 | Reached skill level 5 in Conjurations 1350 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, dreamdust_ecumenical_altar_drowned_temple, grunt_decor_clamped D:2: minmay_recursive_quarters, layout_basic, minmay_misc_feat_pillars, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 65 Searing Ray || 3 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1352 | 1270 | 82 | 0 | 1047 | 2 | 676.0 | Dungeon | 1352 | 1270 | 82 | 0 | 1047 | 2 | 676.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 415 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+