s009255 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 32, D:1) a rat corpse (skeletalised by now) (3, 17, D:1) a +0 club (5, 14, D:1) 6 poisoned darts (16, 23, D:1) a beast talisman (24, 34, D:1) a bat corpse (skeletalised by now) (26, -4, D:1) a +0 mace (26, 33, D:1) a hobgoblin skeleton (28, 1, D:1) a ball python skeleton (32, -4, D:1) a +0 pair of gloves (33, -16, D:1) a ball python corpse (skeletalised by now) (34, 13, D:1) a +0 spear (36, -17, D:1) 4 stones (41, -15, D:1) a +0 war axe (42, -8, D:1) a +0 leather armour (43, 34, D:1) a ball python corpse (skeletalised by now) (47, -15, D:1) a +0 leather armour (47, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -10, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (55, 0, D:1) a rat corpse (skeletalised by now) (64, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -17, D:2) a +0 ring mail (7, -10, D:2) a +0 short sword a kobold skeleton (8, -12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -2, D:2) a +2 mace of protection (8, 21, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (9, 11, D:2) a +0 whip a kobold skeleton (22, 10, D:2) a ball python skeleton (23, -6, D:2) a +0 spear (24, -11, D:2) a +0 spear (25, -4, D:2) a +0 spear (27, 7, D:2) a bat skeleton (29, -12, D:2) a quokka skeleton (29, 7, D:2) a +0 long sword (33, 4, D:2) a +0 flail a gnoll corpse (skeletalised by now) (36, 4, D:2) a +0 dagger (38, 2, D:2) a bat corpse (skeletalised by now) (42, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -18, D:3) a +2 dagger of protection (9, -4, D:3) a +0 club (9, 2, D:3) a ball python corpse (skeletalised by now) (29, 5, D:3) a +1 trident of venom a +0 leather armour an orc skeleton (30, 6, D:3) a +0 hand axe a +0 leather armour a +3 whip (32, 5, D:3) a frilled lizard skeleton (34, -16, D:3) a +0 dagger a +0 robe an orc skeleton (34, -15, D:3) a +0 dagger a +0 leather armour a +0 whip an orc skeleton (34, 21, D:3) a bat corpse (skeletalised by now) (41, -17, D:3) a +0 scythe a +0 robe (42, 13, D:3) a frilled lizard skeleton (43, -3, D:3) a +0 spear a +0 ring mail a +0 kite shield a gnoll skeleton (46, -5, D:3) a +0 war axe a boomerang a +0 spear a +0 whip a +0 spear an orc skeleton an orc skeleton a gnoll skeleton (47, -5, D:3) a +4 flail a gnoll skeleton (49, -7, D:3) a +3 whip (49, -5, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (10, 2, D:4) a +0 dagger (11, -25, D:4) a +3 dire flail of protection a +0 chain mail (12, -23, D:4) a +1 dagger of electrocution 2 stones (17, -19, D:4) 4 stones (23, 11, D:4) a +0 dagger (26, 10, D:4) a +0 mace an orc corpse (skeletalised by now) (37, 7, D:4) 7 gold pieces (37, 8, D:4) 5 gold pieces (38, 8, D:4) 5 gold pieces (39, 5, D:4) 5 gold pieces the Ecumenical Temple