s009255 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (3, -4, D:1) a jackal skeleton (4, -4, D:1) a jackal skeleton (4, 24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 25, D:1) a jackal corpse (skeletalised by now) (9, 26, D:1) 3 stones (12, 1, D:1) a +0 dagger (16, -7, D:1) a rat skeleton (16, -3, D:1) a +0 whip (17, -10, D:1) a +0 short sword (28, -15, D:1) a rat corpse (skeletalised by now) (28, 31, D:1) a hobgoblin corpse (skeletalised by now) (29, -4, D:1) a +0 dagger a rat skeleton a goblin skeleton (30, 7, D:1) a +1 heavy trident (31, -3, D:1) a ball python skeleton (34, 0, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (38, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 0, D:1) a bat corpse (skeletalised by now) (56, 27, D:1) a +0 club 4 stones (56, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +6 ring of intelligence (4, -3, D:2) a scroll of poison (7, -15, D:2) 2 stones (12, -20, D:2) an adder corpse (13, -2, D:2) a +0 flail (16, 6, D:2) a dart slug corpse (23, -20, D:2) a rat corpse (skeletalised by now)