Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14896134823623992027 20 s009255 the Magician (level 2, 0/18 HPs) Began as an Octopode Hedge Wizard on Jan 25, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:21 (1204 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1204, Time: 00:00:22 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 79% Magic: 0/6 EV: 12 Int: 16 God: Gold: 39 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls e - a scroll of poison {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of magic d - 2 potions of lignification {unknown} Skills: + Level 0.9 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting * Level 2.7 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Nothing appears to happen. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder misses you. An adder is nearby! Unknown command. You miscast Magic Dart. Nothing appears to happen. You feel sick. The adder barely misses you. You are too injured to fight recklessly! An adder is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! An adder is nearby! You are too injured to fight recklessly! Unknown command. An adder is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ...........+ ..#......!.# ........# ..........# #....)...# .........####........# ..##...................~ ..#.........##.........♣ ..(....S....##.........~ #....@# ..........†# #...#.# #..........# #.#..<#####..........+ .. #..................# ♣ ###....[..#.#.....(..# #.......#.#........... ♣♣##......##########.# ##.....†....# #....P ~.........###.# #.#PPP You could see an adder. Vanquished Creatures 2 endoplasms (D:2) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats 2 frilled lizards 4 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 374 | D:1 | Reached XP level 2. HP: 17/18 MP: 1/6 1204 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, hex_medium D:2: layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_crossing Action || total ---------------------------++------- Melee: Dagger || 11 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 42 Armour: Skin || 12 Dodge: Dodged || 8