Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15063535457367794741 50 s009255 the Magician (level 3, -1/23 HPs) Began as an Octopode Hedge Wizard on Jan 28, 2025. Slain by an orc wizard ... wielding a +0 dagger (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1864 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1864, Time: 00:00:57 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 79% Magic: 1/7 EV: 12 Int: 18 God: Gold: 101 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery d - an amulet of faith n - a +5 ring of evasion p - a ring of positive energy Wands o - a wand of charming (21) Scrolls e - a scroll of fear {unknown} f - a scroll of torment {unknown} g - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} i - 3 scrolls of noise {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of summoning {unknown} l - a scroll of identify {unknown} Potions c - a potion of magic m - a potion of ambrosia {unknown} Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting * Level 3.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 c - Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 q - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Sublimation of Blood Necr 6% N/A 16% 2 Dazzling Flash Hex/Fire 6% N/A 43% 3 Ignite Poison Fire/Alch 3% N/A 83% 4 Starburst Conj/Fire 4% 6d3 100% 6 Summon Hydra Summ 3% N/A 100% 7 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 86%) Your target is gone. You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard hits you with a +0 dagger. Unknown command. Casting: Mephitic Cloud (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 86%) You miscast Mephitic Cloud. Nothing appears to happen. The orc wizard barely misses you. Unknown command. The orc wizard hits you with a +0 dagger. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You hit the orc wizard. Your grab misses the orc wizard. The orc wizard is lightly wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Your squeeze misses something. Something hits you. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Your squeeze misses something. Something hits you. You die... #### #@{## #...# ####.#.## #..#.#..# #######.....#.# #...........#.## #..............## #...............### #.............#...####### There were no monsters in sight! Vanquished Creatures An adder (D:3) A ribbon worm (D:2) 3 orcs (D:3) An endoplasm (D:1) 2 giant cockroaches 3 goblins 5 hobgoblins 3 jackals (D:3) 3 quokkas 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 249 | D:1 | Reached XP level 2. HP: 17/18 MP: 0/6 970 | D:2 | Reached skill level 1 in Fighting 1138 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/7 1141 | D:2 | Learned a level 2 spell: Blink 1145 | D:2 | Learned a level 3 spell: Mephitic Cloud 1530 | D:3 | Found a stormy altar of Qazlal. 1864 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_basic D:3: layout_basic, general_overflow_altar, serial_glass, glass_columns_a, glass_columns_a, due_unseen_surprise, minmay_strange_pillars, item_on_display_a, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Conjurations | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.3 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 9 Tentacles || 2 Constrict || 1 Cast: Magic Dart || 79 Armour: Skin || 16 Dodge: Dodged || 9