Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11171360079152277787 186 s009255 the Conjurer (level 5, -5/51 HPs) Began as an Octopode Hedge Wizard on Jan 28, 2025. Killed from afar by a white imp (14 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:01:25 (2527 turns). s009255 the Conjurer (Octopode Hedge Wizard) Turns: 2527, Time: 00:01:25 Health: -5/51 AC: 22 Str: 8 XL: 5 Next: 65% Magic: 16/19 EV: 2 Int: 18 God: Gold: 115 SH: 0 Dex: 15 Spells: 5/11 levels left rFire + . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - melded +0 hat rPois + q - amulet of magic regeneration rElec . r - ring of magical power rCorr . s - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.56/turn (no ring) (no ring) %: no passive effects @: tree-form, very slightly contaminated A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), agile 1, wild magic 1, devolution 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 2 throwing nets Armour b - a +0 hat (melded) Jewellery q - an amulet of magic regeneration (around neck) r - a ring of magical power (left branch) s - a ring of protection from fire (right branch) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of noise {unknown} g - a scroll of amnesia {unknown} h - a scroll of fear {unknown} j - a scroll of revelation {unknown} k - a scroll of immolation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of identify {unknown} p - a scroll of enchant weapon {unknown} Potions c - 2 potions of magic l - 2 potions of lignification o - a potion of curing Skills: + Level 2.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting * Level 4.2 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 4% 1 c - Mephitic Cloud Conj/Alch/Air 11% N/A 34% 3 q - Blink Tloc 18% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 22% 2 Grave Claw Necr 18% 2d8 22% 2 Fugue of the Fallen Necr 9% N/A 38% 3 Ozocubu's Armour Ice 4% N/A 50% 3 Manifold Assault Tloc 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You are agile. (Dex +4, Str/Int -1) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic defects. Message History Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp. The white imp is heavily wounded. The white imp gestures at you. The puff of frost hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp. The white imp is almost dead. The white imp hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (almost dead, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is almost dead. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (almost dead, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is almost dead. The white imp hits you but does no damage. Unknown command. You closely miss the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! You die... .. .# .# .# .### ####### ... #.....#####.# #.....##.♣5.# ###........#### #≈≈≈≈≈≈≈≈.## #≈∩.......# #≈≈≈≈≈≈≈≈## ###.....## ... ##†.### .. ####.## .. #....# You could see a white imp. Vanquished Creatures Crazy Yiuf (D:2) Jessica (D:2) Natasha (thrice) (D:2) A gnoll (D:2) An adder (D:3) A ribbon worm (D:2) 6 ball pythons 5 bats 5 hobgoblins 6 jackals 2 frilled lizards 3 goblins 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 273 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/6 1012 | D:1 | Reached skill level 1 in Fighting 1143 | D:2 | Reached XP level 3. HP: 10/23 MP: 2/7 1273 | D:2 | Reached skill level 3 in Conjurations 1571 | D:2 | Noticed Jessica 1581 | D:2 | Killed Jessica 1582 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/9 1649 | D:2 | Noticed Natasha 1657 | D:2 | Killed Natasha 1679 | D:2 | Noticed Natasha 1688 | D:2 | Killed Natasha 1689 | D:2 | Reached XP level 5. HP: 15/34 MP: 4/10 1717 | D:2 | Noticed Natasha 1723 | D:2 | Killed Natasha 1724 | D:2 | Reached skill level 4 in Conjurations 2248 | D:2 | Found a runed translucent door. 2249 | D:2 | Noticed Crazy Yiuf 2315 | D:2 | Learned a level 2 spell: Blink 2319 | D:2 | Learned a level 3 spell: Mephitic Cloud 2323 | D:2 | Killed Crazy Yiuf 2472 | D:3 | Found Diddaaba's Armour Shoppe. 2514 | D:3 | HP: 1/34 [white imp/puff of frost (8)] 2518 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2518 | D:3 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 2518 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2527 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: minmay_angry_zag, layout_basic, serial_park_tiny_1, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_jessica D:3: layout_basic, serial_shops, nicolae_lakefront_shop, nicolae_shop_peninsula, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shop_competitors_out_of_business Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Conjurations | 3 4 | 4.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.8 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 19 | 5 || 24 Tentacles | 5 | || 5 Constrict | 4 | 2 || 6 Cast: Magic Dart | 66 | 35 || 101 Mephitic Cloud | | 2 || 2 Use: Potion | | 3 || 3 Armour: Skin | 27 | 23 || 50 Dodge: Dodged | 45 | 3 || 48