Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7302783117408381403 25 s009255 the Magician (level 3, -3/2 (23) HPs) Began as an Octopode Hedge Wizard on Feb 5, 2025. Slain by Terence ... wielding a +2 short sword of draining (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (1094 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1094, Time: 00:00:37 HP: -3/2 (23) AC: 1 Str: 9 XL: 3 Next: 6% MP: 7/7 EV: 12 Int: 18 God: Gold: 91 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: extremely drained, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of noise {unknown} h - a scroll of fog {unknown} j - a scroll of teleportation {unknown} Potions c - a potion of magic Skills: * Level 1.1 Fighting * Level 2.4 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.4 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence hits you but does no damage. You feel drained. You barely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. You feel drained. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You feel drained. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +2 short sword of draining. You feel drained. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +2 short sword of draining. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. You feel drained. Unknown command. It was a potion of invisibility. You fade into invisibility! Terence hits you but does no damage. You feel drained. You hit Terence but do no damage. Terence is moderately wounded. You feel less wooden. Your +0 hat unmelds from your body. Terence misses you. You closely miss Terence. You grab Terence. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence. Terence misses you. You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +2 short sword of draining. Ouch! That really hurt! You die... Terence says, "And stay out!" #.#...# ....# #.[## ######...#### ..........<.+ #####...#### #..## #.## #@# ####@# # #....# .# #....# .# #...###### #.## ###.......# ##...#### #..S#####.# #........ #[#.# #.# ##....# #.#.# #.###.#..## You could see Terence (unable to see you) and an adder (wandering, unable to see you). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 225 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 441 | D:1 | Reached skill level 1 in Fighting 572 | D:1 | Reached XP level 3. HP: 16/23 MP: 2/7 1043 | D:2 | Found Ocaket's Magic Scroll Shop. 1052 | D:2 | Noticed Terence 1094 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring D:2: layout_loops_corners, serial_shops, shop, minmay_misc_feat_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 2.4 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Fire Magic | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 33 Constrict || 8 Tentacles || 6 Cast: Magic Dart || 35 Use: Potion || 2 Armour: Skin || 35 Dodge: Dodged || 32