Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8118269939042691173 24 s009255 the Magician (level 3, 0/23 HPs) Began as an Octopode Hedge Wizard on Feb 7, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (372 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 372, Time: 00:00:31 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 2% Magic: 1/7 EV: 12 Int: 18 God: Gold: 23 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - 2 scrolls of blinking {unknown} e - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of poison {unknown} Potions c - a potion of magic Skills: + Level 1.0 Fighting * Level 2.2 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.6 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.1 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! Unknown command. An endoplasm is nearby! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.... #..# #.# .$...####..# #.# ........h..# #.# ........hh.# #.# #......h.# #.# #.#####J.# #.# #..# #.# #.#####..####)####### #...@J............... #######..##....###... #..##....##.### #..##.####.#... #..##.###.#.... #.# #..##.##.#..... #.# ...##.#.#...... ##.## ...##.#.#..[.≈≈ #...# [.......≈_† You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 10 jackals (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 116 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/6 191 | D:1 | Found a faded altar of an unknown god. 362 | D:1 | Reached skill level 1 in Fighting 367 | D:1 | Reached XP level 3. HP: 19/23 MP: 2/7 372 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, serial_bayou_pond_e Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Fire Magic | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 35 Constrict || 11 Tentacles || 5 Cast: Magic Dart || 25 Use: Potion || 1 Armour: Skin || 27 Dodge: Dodged || 36