Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 13350880449656872596 129 s009255 the Magician (level 5, 0/34 HPs) Began as an Octopode Hedge Wizard on Mar 8, 2025. Slain by a crimson imp ... wielding a +3 dagger of chaos (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:44 (2873 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 2873, Time: 00:01:44 Health: 0/34 AC: 1 Str: 9 XL: 5 Next: 12% Magic: 5/10 EV: 12 Int: 19 God: Gold: 190 SH: 0 Dex: 11 Spells: 4/10 levels left rFire . . . l - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . n - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: fragile (+50% incoming damage), blinded, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +2 rapier of protection l - a +2 short sword of venom (weapon) Armour b - a +0 hat (worn) Jewellery n - a ring of resist corrosion (worn) Wands o - a wand of light (7) Scrolls d - a scroll of poison {unknown} e - a scroll of revelation {unknown} f - a scroll of brand weapon {unknown} h - 4 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Potions c - a potion of magic g - 2 potions of enlightenment {unknown} i - a potion of invisibility {unknown} j - 2 potions of haste {unknown} k - a potion of curing Skills: * Level 2.1 Fighting * Level 3.1 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 3.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.2 Fire Magic + Level 0.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 c - Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 q - Blink Tloc 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 36% 2x1d5 8% 1 Apportation Tloc 14% N/A 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Kinetic Grapnel Frge 12% 1d4 14% 1 Poisonous Vapours Alch/Air 12% 1d2 14% 1 Call Imp Summ 14% N/A 14% 2 Grave Claw Necr 14% 2d8 14% 2 Construct Spike Launche Frge 6% 2d3 22% 2 Launch Clockwork Bee Frge 3% N/A 41% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Unknown command. You miss the crimson imp. The crimson imp is severely wounded. The crimson imp hits you. The crimson imp hits you with a +3 dagger of chaos. You are blinded! You bump into the rock wall. The crimson imp closely misses you. The crimson imp hits you with a +3 dagger of chaos. You feel yourself slow down. You barely miss the crimson imp. The crimson imp hits you. The crimson imp hits you with a +3 dagger of chaos. You convulse. The crimson imp hits you. The crimson imp blinks! The crimson imp enters a dispersal trap! The crimson imp blinks! You blink. The crimson imp enters a dispersal trap! You blink. The crimson imp blinks! You bump into the closed door. The crimson imp closely misses you. You bump into the rock wall. You feel less confused. The crimson imp hits you with a +3 dagger of chaos. Your body becomes as fragile as glass! The crimson imp hits you with a +3 dagger of chaos! You die... #.......# #########'## ........#.# #######.#.############# ........#.............# ################'####.# #.......# ###.55### #.^.@.^.# ####+#### You could see 2 crimson imps. Vanquished Creatures An iguana (D:3) 4 adders 2 ribbon worms (D:2) 2 dart slugs 7 bats An endoplasm (D:3) 2 giant cockroaches 2 goblins 6 hobgoblins 11 jackals A quokka (D:1) 6 ball pythons 7 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 183 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/6 873 | D:1 | Reached skill level 1 in Fighting 890 | D:1 | Reached XP level 3. HP: 17/23 MP: 1/7 1702 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/8 1998 | D:2 | Learned a level 2 spell: Blink 2002 | D:2 | Learned a level 3 spell: Mephitic Cloud 2741 | D:3 | Reached XP level 5. HP: 10/34 MP: 1/10 2860 | D:3 | Found a shimmering altar of Xom. 2873 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic D:2: layout_rooms, minmay_circle_x D:3: layout_basic, led_xom_imps, minmay_gold_behind_fungi, minmay_misc_feat_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Dodging | 3 | 3.1 Conjurations | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 3.4 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Fire Magic | | 0.2 Air Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 50 | || 50 Constrict | 13 | 8 || 21 Tentacles | 6 | 2 || 8 Short sword | | 21 || 21 Cast: Magic Dart | 66 | 45 || 111 Mephitic Cloud | | 1 || 1 Blink | | 1 || 1 Use: Potion | 2 | || 2 Armour: Skin | 47 | 24 || 71 Dodge: Dodged | 59 | 30 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2874 | 2814 | 60 | 0 | 2455 | 3 | 958.0 | Dungeon | 2874 | 2814 | 60 | 0 | 2455 | 3 | 958.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1216 daAuts D:3: 871 daAuts D:2: 786 daAuts