Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 7358812977518355879 16 s009255 the Magician (level 2, -3/18 HPs) Began as an Octopode Hedge Wizard on Mar 8, 2025. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (727 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 727, Time: 00:00:23 Health: -3/18 AC: 1 Str: 9 XL: 2 Next: 58% Magic: 0/6 EV: 12 Int: 16 God: Gold: 90 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of revelation {unknown} g - a scroll of enchant weapon {unknown} Potions c - a potion of magic e - a potion of berserk rage {unknown} h - a potion of curing {unknown} Skills: * Level 1.0 Fighting * Level 2.3 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.3 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Done exploring. There is a stone staircase leading down here. You climb downwards. Terence shouts! There is a stone staircase leading up here. The magic dart hits Terence. Terence is moderately wounded. Terence is nearby! The magic dart hits Terence. Terence is moderately wounded. Terence is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence is nearby! The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence looks scornfully at you. Terence hits you with a +0 hand axe. The magic dart hits Terence. Terence is heavily wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ########## #.@@...... #......... #......... #......... #......... #......... #########+ You could see Terence. Vanquished Creatures 4 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 134 | D:1 | Reached XP level 2. HP: 8/18 MP: 1/6 608 | D:1 | Reached skill level 1 in Fighting 720 | D:2 | Noticed Terence 727 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms D:2: layout_basic, grunt_decor_one_mirror, uniq_jessica, uniq_terence, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 2.3 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 11 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 33 Armour: Skin || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 726 | 708 | 18 | 0 | 611 | 2 | 363.0 | Dungeon | 726 | 708 | 18 | 0 | 611 | 2 | 363.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts D:2: 6 daAuts