Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 3387201137468418378 1140 s009255 the Ducker (level 8, -7/56 HPs) Began as an Octopode Hedge Wizard on Mar 14, 2025. Mangled by a hornet zombie (13 damage) ... on level 5 of the Dungeon. The game lasted 00:03:32 (5746 turns). s009255 the Ducker (Octopode Hedge Wizard) Turns: 5746, Time: 00:03:32 Health: -7/56 AC: 1 Str: 9 XL: 8 Next: 37% Magic: 12/15 EV: 8 Int: 19 God: Gold: 269 SH: 0 Dex: 11 Spells: 10/16 levels left rFire . . . k - +1 short sword (venom) rCold . . . (no offhand) rNeg + . . b - +0 hat rPois . (no amulet) rElec . d - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: mighty, vertiginous A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons k - a +1 short sword of venom (weapon) Armour b - a +0 hat (worn) Magical Staves m - the staff of Shame {*Slow rC++ rN+ Int+3 Necro Earth} (You found it on level 2 of the Dungeon) [staff of death] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. Jewellery d - a ring of positive energy (worn) x - an amulet of guardian spirit Wands p - a wand of flame (19) s - a wand of polymorph (14) Scrolls a - a scroll of silence {unknown} e - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} l - 5 scrolls of identify {unknown} r - 2 scrolls of poison {unknown} t - a scroll of enchant armour {unknown} v - a scroll of teleportation {unknown} w - 2 scrolls of revelation {unknown} y - 3 scrolls of amnesia {unknown} Potions c - a potion of magic f - 2 potions of berserk rage {unknown} g - a potion of enlightenment {unknown} i - a potion of brilliance {unknown} j - 2 potions of moonshine n - a potion of might o - a potion of curing q - a potion of heal wounds {unknown} u - a potion of haste {unknown} z - a potion of attraction {unknown} Skills: * Level 5.5 Fighting * Level 5.8 Dodging - Level 2.6 Stealth + Level 4.7 Spellcasting - Level 4.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 7% 1 c - Mephitic Cloud Conj/Alch/Air 9% N/A 36% 3 q - Blink Tloc 16% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 24% 2 Grave Claw Necr 16% 2d8 24% 2 Dispel Undead Necr 8% 3d8 77% 4 Martyr's Knell Necr/Summ 8% N/A 77% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 = Annotations: D:5 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a basalt altar of Yredelemnul. A scorpion zombie is nearby! The magic dart hits the scorpion zombie. The scorpion zombie is lightly damaged. A scorpion zombie is nearby! The magic dart hits the scorpion zombie. The scorpion zombie is lightly damaged. A hornet zombie comes into view. The scorpion zombie misses you. There are monsters nearby! You hit the scorpion zombie. You grab the scorpion zombie. You squeeze the scorpion zombie. The scorpion zombie is moderately damaged. You constrict the scorpion zombie. The scorpion zombie closely misses you. The hornet zombie hits you. The magic dart hits the scorpion zombie. The scorpion zombie is heavily damaged. You constrict the scorpion zombie! The hornet zombie hits you! The scorpion zombie barely misses you. There are monsters nearby! You hit the scorpion zombie. You squeeze the scorpion zombie! You destroy the scorpion zombie! The hornet zombie hits you. The gnoll throws a stone. The stone barely misses you. The hornet zombie hits you. The magic dart hits the hornet zombie but does no damage. The hornet zombie hits you! You are too injured to fight recklessly! There are monsters nearby! The hornet zombie attacks as it pursues you! The hornet zombie hits you. It was a potion of moonshine. You feel tipsy. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The hornet zombie hits you! 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Vanquished Creatures Grinder (D:3) 2 phantoms 4 scorpions A vampire bat (D:3) A howler monkey (D:5) A bombardier beetle (D:5) 2 bullfrog zombies (D:5) A gnoll bouda (D:3) An iguana (D:4) Natasha (thrice) (D:2 D:4) 2 scorpion zombies (D:5) 3 gnolls (D:5) An adder (D:4) A shadow imp (D:4) 2 ufetubi (D:4) A dart slug (D:2) 3 fire bats (D:3) An orc (D:4) 2 spectral bats (D:3) 8 ball pythons 3 bat skeletons (D:3) A bat zombie (D:3) 6 endoplasms 7 giant cockroaches 3 goblins 6 hobgoblins 4 kobolds 3 quokkas 11 bats A bat simulacrum (D:3) 5 frilled lizards 7 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 243 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 597 | D:1 | Reached skill level 1 in Fighting 871 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/7 1296 | D:1 | Found Furu's Jewellery Shoppe. 1523 | D:2 | Identified the staff of Shame {*Slow rC++ rN+ Int+3 Necro | Earth} 1528 | D:2 | Found a faded altar of an unknown god. 1621 | D:2 | Noticed Natasha 1632 | D:2 | Killed Natasha 1633 | D:2 | Reached XP level 4. HP: 14/29 MP: 2/8 1648 | D:2 | Learned a level 2 spell: Blink 1652 | D:2 | Learned a level 3 spell: Mephitic Cloud 2608 | D:3 | Found a blossoming altar of Fedhas. 2699 | D:3 | Noticed Grinder 2723 | D:3 | Paralysed by Grinder for 4 turns 2728 | D:3 | Killed Grinder 2729 | D:3 | Reached XP level 5. HP: 16/36 MP: 1/10 2729 | D:3 | Reached XP level 6. HP: 18/42 MP: 1/11 3582 | D:4 | Noticed Natasha 3612 | D:4 | Killed Natasha 3624 | D:4 | Reached XP level 7. HP: 40/47 MP: 7/13 4052 | D:4 | Found a staircase to the Ecumenical Temple. 4077 | D:4 | Noticed Natasha 4089 | Temple | Entered the Ecumenical Temple 4107 | D:4 | Killed Natasha 4462 | D:4 | Found a faded altar of an unknown god. 4462 | D:4 | Found a bloodstained altar of Trog. 4469 | D:4 | Found a white marble altar of Elyvilon. 4471 | D:4 | Found a faded altar of an unknown god. 4473 | D:4 | Found a glowing golden altar of the Shining One. 4581 | D:5 | Entered Level 5 of the Dungeon 4790 | D:4 | Reached skill level 5 in Dodging 5242 | D:5 | Reached XP level 8. HP: 50/54 MP: 5/14 5253 | D:5 | Reached skill level 5 in Fighting 5501 | D:5 | Found a runed translucent door. 5681 | D:5 | Found a radiant altar of Vehumet. 5736 | D:5 | Found a basalt altar of Yredelemnul. 5745 | D:5 | HP: 1/56 [hornet zombie (8)] 5746 | D:5 | Mangled by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_corners, serial_shops, nicolae_shop_behind_doors D:2: layout_basic, ebering_ecumenical_altar_abandoned, uniq_natasha D:3: layout_rooms, fedhas_altar_3, goddamned_bats, uniq_grinder D:4: layout_layer_cave, chequers_temple_overflow_minitemple, minmay_temple_entry_overgrown D:5: layout_loops_cross, nicolae_vehumet_radiance, nicolae_yredelemnul_corpse_copse, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, due_unseen_surprise, feat_on_display, item_on_display_a_b, item_on_display_a_b, ebering_ghost_reflecting_pool, kennysheep_generic_room_4 Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 3 4 5 | 5.5 Dodging | 3 4 5 | 5.8 Conjurations | 3 4 | 4.0 Spellcasting | 4 | 4.7 Stealth | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 10 | | || 10 Constrict | 6 | 16 | 10 || 32 Tentacles | 3 | 8 | 20 || 31 Short sword | 4 | 35 | 52 || 91 Cast: Magic Dart | 66 | 60 | 94 || 220 Mephitic Cloud | | 1 | 3 || 4 Blink | | | 1 || 1 Use: Potion | | | 3 || 3 Stab: Confused | | 1 | 1 || 2 Armour: Skin | 13 | 54 | 46 || 113 Dodge: Dodged | 19 | 50 | 38 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5756 | 5220 | 536 | 121 | 4459 | 6 | 959.3 | Dungeon | 5754 | 5218 | 536 | 121 | 4459 | 5 | 1150.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1390 daAuts D:4: 1311 daAuts D:2: 1207 daAuts D:3: 1145 daAuts D:5: 699 daAuts Temple: 1 daAuts