Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 1952286144014636265 14 s009255 the Magician (level 2, 0/27 HPs) Began as an Octopode Hedge Wizard on Mar 20, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:21 (1117 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1117, Time: 00:00:22 Health: 0/27 AC: 1 Str: 9 XL: 2 Next: 41% Magic: 1/6 EV: 12 Int: 16 God: Gold: 47 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: berserking, lethally poisoned (0 -> -8), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} g - 3 scrolls of teleportation {unknown} Potions c - 2 potions of magic e - a potion of berserk rage h - a potion of ambrosia {unknown} Skills: * Level 0.8 Fighting * Level 2.2 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.3 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! Unknown command. An adder is nearby! You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! Unknown command. There is a lethal amount of poison in your body! You hit the adder but do no damage. Your grab misses the adder. The adder is severely wounded. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! There is a lethal amount of poison in your body! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! Unknown command. You closely miss the adder. Your grab misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... ... #.........P....P† #.# #................ #..#######.#..###..... #................#... ###....#....#...##... #......#..#.#........ #.#.......#.#.......# . ##..#..##.#.......# #.@.#.##........... #.S.#.# ........... ........ ##........ #......... ........ #..♣$♣...### ....PP #..♣. ...# ...P♣P ...♣. .... . ♣. ... ♣. ###.. ♣. ♣PP You could see an adder. Vanquished Creatures A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) 3 frilled lizards 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 440 | D:1 | Reached XP level 2. HP: 18/18 MP: 4/6 1088 | D:2 | Found a faded altar of an unknown god. 1117 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic D:2: minmay_roachtagon, layout_rooms, dreamdust_ecumenical_altar_grove, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_corner_1, infiniplex_forest_side_room, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_lined_ring, infiniplex_forest_straight_3 Action || total ---------------------------++------- Melee: Dagger || 10 Tentacles || 3 Constrict || 3 Cast: Magic Dart || 28 Use: Potion || 1 Armour: Skin || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1079 | 37 | 0 | 992 | 2 | 558.0 | Dungeon | 1116 | 1079 | 37 | 0 | 992 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 65 daAuts