s009255 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 1, D:1) a +0 whip (5, -17, D:1) a +0 whip 3 stones (8, 6, D:1) 5 silver javelins (15, -21, D:1) a +0 short sword (21, 13, D:1) 5 stones (23, -11, D:1) 6 stones (26, -26, D:1) a +0 short sword a kobold skeleton (28, 29, D:1) a jackal corpse (skeletalised by now) (30, 10, D:1) 5 atropa-tipped darts (33, -21, D:1) a bat corpse (skeletalised by now) (40, 20, D:1) a +0 ring mail (42, 17, D:1) a +0 leather armour (44, 21, D:1) a +0 war axe (46, -16, D:1) a scarf of repulsion (47, -3, D:1) a +0 whip (52, -13, D:1) 4 stones (56, 3, D:1) a frilled lizard corpse (skeletalised by now) (58, -9, D:1) a +0 club (60, -9, D:1) a jackal skeleton (60, -8, D:1) a jackal corpse (skeletalised by now) (62, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (13, -19, D:2) a +0 dagger a goblin skeleton (15, -6, D:2) a hobgoblin skeleton (16, 9, D:2) a +0 short sword (19, -22, D:2) a ball python skeleton (19, 11, D:2) 3 darts of disjunction (21, -15, D:2) an orb of wrath (22, 17, D:2) a +0 short sword a kobold skeleton (25, -17, D:2) a +0 sling (25, -15, D:2) a rat corpse (skeletalised by now) (33, -30, D:2) a +0 ring mail (35, 12, D:2) a +0 club a stone (36, -10, D:2) a +0 dagger (37, -4, D:2) a +0 whip a kobold skeleton (38, 17, D:2) an adder corpse (skeletalised by now) (40, 3, D:2) a hobgoblin corpse (skeletalised by now) (47, -7, D:2) a +0 dagger (60, 25, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 barding (13, -8, D:3) a +0 whip a +0 leather armour (16, -9, D:3) a +0 dagger a +0 robe (17, 24, D:3) an adder corpse (skeletalised by now) (22, -10, D:3) a +0 dagger an orc skeleton (22, -9, D:3) a +0 flail a +0 ring mail an orc skeleton (23, -13, D:3) a +0 flail a +0 ring mail a +0 club a +0 scale mail an orc skeleton an orc skeleton (24, -12, D:3) a +0 dagger a +0 leather armour a +0 whip an orc skeleton (26, -14, D:3) a +0 whip (26, -13, D:3) a +0 club an orc skeleton (37, 8, D:3) 7 stones (60, -5, D:3) a flux talisman Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 spear of Eternal Night {speed, rF++ rC+ Int+2} (7970 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the amulet of Trepidation {Reflect Str+4 SH+5} (4540 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). the ring "Sishaz" {^Contam rF- rC+ rN+ Str+4 Ice} (3900 gold) [ring of ice] ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. the ring of the Ego {rF+ rC- SInv Fire} (3620 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (6, -2, D:4) a black bear corpse (skeletalised by now) (9, 24, D:4) a +0 dagger (17, -4, D:4) 6 poisoned darts (20, 33, D:4) a +0 short sword a +0 robe (25, 33, D:4) a +0 robe (45, 2, D:4) 5 stones (45, 29, D:4) a +0 whip (47, 11, D:4) a +0 whip a +0 spear a gnoll skeleton a gnoll skeleton (48, 11, D:4) a +0 spear (60, -7, D:4) a +0 hand axe Level 5 of the Dungeon (3, -7, D:5) a +0 dagger (11, 7, D:5) a +0 falchion (17, 10, D:5) a +0 robe (21, -5, D:5) a +0 robe (21, -2, D:5) 7 stones (32, 0, D:5) 4 stones (39, -17, D:5) a +0 halberd a +0 halberd (40, -17, D:5) a +0 whip a +0 robe a +0 flail (55, 19, D:5) 6 large rocks Level 6 of the Dungeon [Shop] Hueba's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +4 chain mail of Wonder {^Drain +Inv rF- Will++} (558 gold) ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. (2, -4, D:6) a +0 club a +0 club a +0 spear a +0 leather armour (3, -2, D:6) a +0 club (13, -15, D:6) a +0 club 8 poisoned darts (13, -14, D:6) a +3 short sword (14, -15, D:6) a +0 short sword (14, -14, D:6) a +0 dagger (18, 1, D:6) a +0 mace (19, 0, D:6) a +0 dagger a +0 ring mail (19, 12, D:6) a +0 dagger (20, 11, D:6) a +0 dagger (23, -4, D:6) a +0 dagger a +0 robe (23, 1, D:6) a +0 dagger a +0 robe (23, 6, D:6) 4 stones a +0 short sword a curare-tipped dart a +0 short sword (23, 7, D:6) a +0 whip (23, 10, D:6) a +0 dagger (23, 11, D:6) 5 stones a +0 dagger (24, 9, D:6) a +0 club (30, -29, D:6) a +0 dagger (33, -30, D:6) 5 boomerangs a +0 plate armour a +0 short sword (33, 11, D:6) a +0 bardiche (34, -28, D:6) a +0 leather armour a +0 flail (35, -33, D:6) 2 boomerangs a +0 trident (38, -32, D:6) a +0 robe a +0 dagger (38, -31, D:6) 3 boomerangs a +0 dagger (38, -30, D:6) a +0 chain mail a +0 scimitar (39, -32, D:6) a +0 ring mail a +0 dagger (39, -30, D:6) 2 boomerangs a +0 short sword a +0 robe a +0 dagger (40, -3, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 club (0, 3, D:7) a +0 club a +0 scale mail (8, 15, D:7) 6 stones (18, -3, D:7) a +0 mace (26, 20, D:7) a +0 short sword (32, 27, D:7) a +0 whip of electrocution a +0 robe (38, 23, D:7) a +2 mace of protection a +0 leather armour (39, 23, D:7) a +0 hand axe (39, 25, D:7) a +0 falchion a +0 whip a +0 mace a +0 leather armour (40, 23, D:7) a +0 leather armour (53, 26, D:7) a +0 club (61, 1, D:7) 8 stones (66, 19, D:7) a +0 dagger a +0 robe (66, 20, D:7) a +0 club (66, 22, D:7) a +0 dagger a +0 robe (66, 24, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 4 gold pieces a +0 falchion (0, 1, D:8) 15 gold pieces (still there?) a +0 dagger (still there?) 8 poisoned darts (still there?) a +0 whip (still there?) a +0 spear (still there?) (0, 2, D:8) 4 gold pieces a +0 whip (0, 3, D:8) 8 gold pieces a +0 club (1, -1, D:8) a throwing net (1, 0, D:8) 4 gold pieces (still there?) a +0 whip (still there?) a curare-tipped dart (still there?) (2, 3, D:8) 5 gold pieces a +0 whip (7, -4, D:8) a +0 halberd a +0 robe of willpower a +0 dagger a +0 robe (9, -4, D:8) a +3 great sword a +0 robe (10, -4, D:8) a +1 long sword of freezing a +0 robe (12, 1, D:8) a +0 club (12, 2, D:8) a +0 club a +0 ring mail (14, 11, D:8) a +2 mace of venom a +3 heavy hand axe (15, 0, D:8) a +2 hand axe of freezing a +0 robe (15, 1, D:8) a +0 dagger (15, 10, D:8) a +0 war axe a +0 plate armour (15, 11, D:8) a +2 dagger of electrocution a +0 robe (27, 15, D:8) a +0 long sword (30, -25, D:8) 2 javelins (41, -21, D:8) a +0 ring mail (42, 7, D:8) a +2 short sword of holy wrath 3 boomerangs (45, -21, D:8) a +0 trident a +0 leather armour the Ecumenical Temple