s009255 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 9, D:1) a hobgoblin corpse (skeletalised by now) (6, 1, D:1) a quokka skeleton (9, -6, D:1) a rat skeleton (12, -8, D:1) a +0 dagger (13, 1, D:1) a +0 dagger (14, -5, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (17, -6, D:1) a +0 dagger (21, 33, D:1) a +0 dagger (34, -13, D:1) a ball python skeleton (36, -2, D:1) a +0 club (37, -4, D:1) a +0 club (39, 2, D:1) a +0 short sword (46, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (47, 8, D:1) a +0 club a stone a kobold skeleton (47, 22, D:1) a hobgoblin skeleton (55, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 21, D:2) a +0 scythe of freezing a +2 robe of willpower the human corpse of Sigmund (skeletalised by now) (0, 28, D:2) a +0 leather armour (0, 29, D:2) a +0 club (3, -8, D:2) a rat corpse (skeletalised by now) (7, -7, D:2) a +0 robe (9, 0, D:2) a +0 chain mail (12, 9, D:2) a +0 club (42, 53, D:2) a +0 hat (44, 14, D:2) a frilled lizard skeleton (45, 33, D:2) a +2 cloak of preservation a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (46, 47, D:2) a +0 dagger (49, 34, D:2) a +0 hammer (53, 27, D:2) a +0 cloak (55, 38, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 mace of Scorn {venom, +Blink Will+ Str+2} (4240 gold) +Blink: It lets you blink. Will+: It increases your willpower. Str+2: It affects your strength (+2). the +1 hand axe "Arauwadd" {protect, Dex+4} (2400 gold) Dex+4: It affects your dexterity (+4). the +1 robe of Repulsion {rC++ rN+} (3460 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. the ring "Seohon" {+Blink rElec rF- rC+ Str+3 Stlth+ Ice} (5510 gold) [ring of ice] +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (0, 0, D:3) 7 stones (3, -9, D:3) a +0 club (3, -7, D:3) a +0 dagger (3, -6, D:3) a +0 mace (4, -3, D:3) a +0 short sword (4, -2, D:3) a +0 leather armour a +0 whip a +0 leather armour a +0 whip an orc skeleton (14, -29, D:3) a +0 dagger (22, -16, D:3) a +0 robe (24, -16, D:3) a +0 heavy sling a +0 dagger 4 boomerangs a +0 leather armour (29, -28, D:3) a +0 mace (30, -26, D:3) a +0 ring mail (30, -10, D:3) 5 stones (45, -2, D:3) a +0 short sword (54, -18, D:3) a +0 whip a +0 dagger a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) the +4 helmet of the Maze {Harm} Harm: It increases damage dealt and taken. (7, 4, D:4) a +0 spear (22, 23, D:4) a +0 chain mail (37, 27, D:4) a +0 mace (38, 29, D:4) a +0 dagger (44, 5, D:4) a +0 club a +0 chain mail (46, 2, D:4) a +0 club (46, 3, D:4) a +0 whip (47, 1, D:4) a +0 falchion (48, 0, D:4) a +0 short sword a +0 ring mail (50, -2, D:4) a +0 club a +0 leather armour (51, 27, D:4) a +0 leather armour (53, 40, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 4 stones (2, 3, D:5) a +0 club a +0 leather armour a +0 spear a +0 spear a +0 pair of boots (2, 4, D:5) a +0 club a +0 flail (2, 17, D:5) a +0 rapier (14, 31, D:5) a +0 club 2 boomerangs a +0 leather armour a +0 dagger a +0 flail (14, 32, D:5) a +0 dagger a +0 robe (15, 31, D:5) a +0 dagger (18, 7, D:5) a +0 spear 5 datura-tipped darts (18, 10, D:5) a +0 whip a +0 flail (25, 37, D:5) 6 stones (28, 34, D:5) a +0 club a +0 ring mail a +0 club a +0 dagger 3 boomerangs (28, 42, D:5) a +0 dagger a +0 robe a +0 mace a +0 ring mail (29, 35, D:5) a +3 dagger a +0 robe (30, 36, D:5) a +0 mace (30, 42, D:5) a +0 trident (38, 6, D:5) a +0 robe (38, 30, D:5) a +0 hand axe a +0 ring mail (48, 3, D:5) a +0 dagger (52, 12, D:5) a +0 ring mail (53, 9, D:5) a +0 club a +0 leather armour (53, 29, D:5) a rimehorn talisman (55, 9, D:5) a +0 dagger a +0 robe (56, 9, D:5) a +0 club 3 boomerangs a +0 ring mail (59, 6, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (1, -31, D:6) 5 silver javelins (14, -29, D:6) 3 boomerangs (15, -22, D:6) a +0 flail a +0 ring mail (17, -13, D:6) a +0 hand axe (18, -34, D:6) a +0 whip (18, -8, D:6) a +0 mace a +0 scale mail (19, -8, D:6) a +0 hand axe (20, -6, D:6) a +0 robe a +0 dagger (22, -10, D:6) a +0 plate armour (25, -13, D:6) 2 stones (40, 1, D:6) a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 robe (41, 1, D:6) a +0 mace of venom a +0 ring mail a +0 hand axe (47, -8, D:6) a +0 helmet (50, -56, D:6) 5 stones (58, -44, D:6) a +0 falchion (58, -31, D:6) a +0 short sword of freezing (59, -30, D:6) a +0 war axe a +0 leather armour (60, -43, D:6) a +0 club a +0 ring mail (60, -33, D:6) a +0 falchion a +0 leather armour (60, -5, D:6) a +2 spear a +0 robe a +2 flail a +0 robe (60, -4, D:6) a +4 long sword a +0 robe (60, -3, D:6) a +0 long sword a +0 robe (60, -2, D:6) a +0 dagger a +0 robe (61, -41, D:6) a +0 dagger a +0 robe (62, -42, D:6) a +0 dagger Level 7 of the Dungeon (14, -15, D:7) a +2 dagger of protection a +0 robe a +0 club a curare-tipped dart a +0 short sword (14, -13, D:7) a +0 whip (14, -12, D:7) a +0 dagger 3 stones (16, -16, D:7) a +2 hand axe of venom a +0 hand axe a +0 chain mail (25, -2, D:7) a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip (25, -1, D:7) a +0 short sword a +0 short sword (25, 0, D:7) a +0 leather armour a +0 mace (26, -8, D:7) a +0 giant spiked club the Ecumenical Temple