s1036 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (9, -30, D:1) a +0 robe (14, -25, D:1) a frilled lizard skeleton (21, -30, D:1) a rat skeleton (21, -18, D:1) a +0 barding (23, 5, D:1) a +0 club (26, 5, D:1) a +0 dagger 5 stones a kobold skeleton (32, 2, D:1) a +0 spear (37, -6, D:1) a +0 dagger (42, -1, D:1) a +0 sling (42, 5, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (5, -10, D:2) a +0 club (9, -24, D:2) a +0 whip 5 stones (10, -42, D:2) a +0 chain mail (11, -10, D:2) a hobgoblin skeleton (12, -18, D:2) a +0 quarterstaff (13, -37, D:2) a bat skeleton (15, -7, D:2) a +0 plate armour (15, 0, D:2) a +0 dagger a goblin skeleton (20, -31, D:2) 7 stones (21, -31, D:2) a +0 robe (31, 1, D:2) 5 boomerangs (32, -27, D:2) 8 stones (51, -36, D:2) a +0 chain mail (53, -25, D:2) a +0 dagger (55, -29, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 9 stones (1, -1, D:3) 5 stones (4, -20, D:3) a hobgoblin corpse (skeletalised by now) (7, -7, D:3) 3 poisoned darts (12, -19, D:3) a rat corpse (skeletalised by now) (13, 9, D:3) a +0 leather armour (14, -18, D:3) a ball python skeleton (20, -1, D:3) 4 stones (21, -24, D:3) a ball python corpse (skeletalised by now) (22, -4, D:3) a quokka skeleton (39, -28, D:3) a stone (40, -27, D:3) a bat skeleton (45, -29, D:3) a frilled lizard skeleton (51, -33, D:3) a +0 pair of boots (53, -40, D:3) a +0 robe (54, -16, D:3) a +0 club (56, -29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (62, -29, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Wesaug's Armour Shoppe a +0 helmet (54 gold) a +0 buckler (54 gold) a +0 crystal plate armour (720 gold) the +0 leather armour of Purpose {rC+++ Will-} (477 gold) rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. the +0 robe of the Necropolis {Harm rElec Str-5 Dex+5} (178 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). the +1 plate armour of Midsummer {+Inv Fly rPois} (519 gold) +Inv: It lets you turn invisible. Fly: It grants you flight. rPois: It protects you from poison. a +0 tower shield (96 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) a +0 barding (276 gold) a +0 leather armour (24 gold) (0, 0, D:4) a +0 robe (1, -12, D:4) a +0 dagger a +0 robe (2, -13, D:4) a +0 hand axe a boomerang a +0 ring mail (2, -12, D:4) a +0 dagger (2, -11, D:4) a +0 dagger a +0 robe (3, -11, D:4) a +0 hand axe (5, -17, D:4) a +0 sling (11, -20, D:4) 4 stones (14, -36, D:4) a +0 pair of gloves (29, -12, D:4) a +0 club 3 stones (32, -24, D:4) a +0 robe (34, 17, D:4) a +0 robe (49, -35, D:4) a +0 robe (50, -29, D:4) 2 boomerangs (52, -18, D:4) a +0 war axe (53, -14, D:4) a +0 dagger 6 poisoned darts Level 5 of the Dungeon (2, -6, D:5) a +0 dagger (10, -13, D:5) a +0 whip (11, -17, D:5) a +0 robe (14, -17, D:5) a +0 mace (15, 11, D:5) a +0 robe (16, -16, D:5) 3 poisoned darts (17, -1, D:5) a +0 scale mail (24, -5, D:5) a +0 giant club (24, 31, D:5) a +0 ring mail (30, 14, D:5) a +0 chain mail (47, -8, D:5) a +0 short sword a +0 leather armour (48, -8, D:5) a +0 falchion a +0 dagger a +0 robe (49, -6, D:5) a +0 arbalest Level 6 of the Dungeon (5, 12, D:6) 4 stones (5, 23, D:6) a +0 ring mail (6, 10, D:6) a +0 leather armour (19, -8, D:6) a +0 dagger a +0 robe (20, -8, D:6) a +0 dagger a +0 robe a +0 club a +0 chain mail (23, -8, D:6) a +0 flail (23, -7, D:6) a +0 dagger (23, 11, D:6) a +0 morningstar +0 steam dragon scales (28, 6, D:6) a +0 robe (50, -2, D:6) a +0 short sword (51, -15, D:6) a +0 scythe a +2 robe (51, -4, D:6) a +0 war axe a +0 leather armour (51, -3, D:6) a +0 dagger a +0 robe (51, -2, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 spear (6, -6, D:7) a +0 robe (12, 33, D:7) a staff of conjuration (25, 8, D:7) the +5 ring mail of Inference {Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (28, 31, D:7) a +0 mace (33, -14, D:7) a +0 scale mail (35, -15, D:7) a maw talisman (36, -13, D:7) a +0 club (44, 5, D:7) a +0 hand axe (45, 29, D:7) a +0 short sword a +0 robe a +5 hand axe a +0 robe (45, 30, D:7) a +0 short sword a +0 robe (45, 31, D:7) a +0 halberd a +0 robe (52, -9, D:7) a +0 robe (60, 19, D:7) a +0 leather armour (61, 33, D:7) a medusa talisman Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of holy wrath a +0 cloak of preservation (20, -4, D:8) a +0 war axe (29, 42, D:8) 5 large rocks (54, 24, D:8) a +2 heavy trident (54, 46, D:8) 5 stones (55, -3, D:8) a +0 dagger 2 stones (56, -2, D:8) a +0 dagger 2 stones (56, -1, D:8) a +0 short sword of draining 4 poisoned darts (57, -1, D:8) a +0 short sword 4 stones a +0 short sword (61, 25, D:8) a +0 long sword Level 9 of the Dungeon (4, -3, D:9) a +0 sling (7, -16, D:9) 7 stones (7, 8, D:9) a +0 robe (9, 11, D:9) a +0 chain mail (29, -25, D:9) 2 boomerangs (30, -20, D:9) 3 stones (33, -34, D:9) the +6 shillelagh "Devastator" {shatter} a +0 robe (34, 1, D:9) 3 stones (35, 1, D:9) 5 stones (40, -38, D:9) a +0 hand axe a +0 chain mail (41, -37, D:9) a +0 dagger (41, -34, D:9) a +0 mace a +0 arbalest a +0 plate armour (41, 2, D:9) a +0 leather armour (42, -39, D:9) a +0 club a +0 chain mail (42, -38, D:9) a +0 dagger a +0 robe (42, 3, D:9) a +0 orcbow (47, 13, D:9) 4 stones (49, 8, D:9) a +0 robe Level 10 of the Dungeon (9, -24, D:10) a +0 hand axe (12, -14, D:10) a +1 falchion of holy wrath (18, 1, D:10) a +0 trident (19, 5, D:10) a +0 dagger a +0 robe an orc corpse (19, 6, D:10) a +0 hand axe (19, 7, D:10) a +0 hand axe (20, 3, D:10) 4 stones (22, -10, D:10) 7 stones (26, 5, D:10) a scroll of teleportation (27, 8, D:10) a +0 orcbow (31, -11, D:10) a +0 dire flail of holy wrath a +0 giant club