Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 4956340886051457592 429 sadalin the Conjurer (level 6, -31/42 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Annihilated by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 5 of the Dungeon. The game lasted 00:05:45 (4019 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 4019, Time: 00:05:47 Health: -31/42 AC: 3 Str: 8 XL: 6 Next: 66% Magic: 8/12 EV: 11 Int: 20 God: Gold: 330 SH: 0 Dex: 11 Spells: 2/13 levels left rFire . . . f - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: rugged brown scales 1, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 330 gold pieces. Inventory: Hand Weapons i - the +6 hand axe "Immuis" {freeze, *Rage rElec Str+3 Int+2} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). s - the +7 staff of the Meek {protect, meekguard} (You found it on level 4 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves f - a staff of conjuration (weapon) Wands o - a wand of acid (11) q - a wand of flame (20) Scrolls c - 4 scrolls of immolation {unknown} d - a scroll of brand weapon {unknown} e - a scroll of summoning {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of noise {unknown} m - a scroll of vulnerability {unknown} n - a scroll of acquirement {unknown} p - 3 scrolls of identify {unknown} r - a scroll of enchant armour {unknown} Potions b - a potion of magic g - 2 potions of curing {unknown} h - a potion of might {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 7.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 30% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 19% 2 Call Imp Summ 8% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 20% N/A 14% 3 Dazzling Flash Hex/Fire 8% N/A 36% 3 Curse of Agony Necr 4% N/A 98% 5 Silence Hex/Air 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Beogh Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You regenerate magic rapidly. Message History Items here: ( ))))) [[ ÷÷÷÷. Things that are here: a +0 leather armour; a +2 mace of holy wrath Things that are here: a +0 leather armour; a +2 mace of holy wrath Items here: ( ))))) [[ ÷÷÷÷. Done exploring. Done exploring. What level of the Dungeon? (default 3, ? - help) You see here a +0 spear. There is a stone staircase leading down here. You climb downwards. The ogre shouts! The iguana hisses angrily. Found a red potion. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) An adder comes into view. The ogre hits you with a +0 giant spiked club! The searing ray hits the ogre! The ogre is heavily wounded. The searing ray misses the ogre. The searing ray hits the iguana. The iguana is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the iguana but does no damage. The iguana is lightly wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... . ## .!####. ..<.. ...####.# #......# #@# ....SlO.# .....#### .... ... .. . You could see an ogre, an iguana and an adder. Vanquished Creatures A hound (D:4) 3 orc priests 2 iguanas (D:4) An orc wizard (D:4) 6 adders 4 gnolls (D:3) 2 ufetubi 21 orcs 5 bats 10 endoplasms 6 giant cockroaches 12 goblins 8 hobgoblins 3 jackals (D:3) 2 kobolds 6 quokkas 10 ball pythons 5 frilled lizards 6 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 430 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 430 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/5 433 | D:1 | Learned a level 2 spell: Searing Ray 952 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1665 | D:2 | Identified the +6 hand axe "Immuis" {freeze, *Rage rElec | Str+3 Int+2} 1918 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1918 | D:2 | Reached XP level 4. HP: 25/30 MP: 6/10 1923 | D:2 | Learned a level 4 spell: Fulminant Prism 1928 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1939 | D:2 | Found a faded altar of an unknown god. 2277 | D:3 | Reached XP level 5. HP: 22/36 MP: 7/11 2278 | D:3 | Reached skill level 5 in Conjurations 2687 | D:3 | Found a hazy altar of Hepliaklqana. 3341 | D:3 | Reached skill level 6 in Conjurations 3549 | D:4 | Reached XP level 6. HP: 35/42 MP: 6/12 3866 | D:4 | Found a roughly hewn altar of Beogh. 3866 | D:4 | Found the +7 staff of the Meek {protect, meekguard} 3873 | D:4 | Reached skill level 7 in Conjurations 3877 | D:4 | Got the +7 staff of the Meek {protect, meekguard} 4015 | D:5 | Entered Level 5 of the Dungeon 4018 | D:5 | HP: 1/42 [ogre/+0 giant spiked club (26)] 4019 | D:5 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: minmay_angry_zag, layout_loops_cross, shapermc_ecumenical_altar_ellora D:3: layout_basic, worldfamousw_hep_ancestral_shrine, roderic_lattice_a, minmay_misc_feat_doors, item_on_display_a_b, moated_statue, nicolae_figureground_sparkle D:4: layout_rooms, pf_guarded_unrand_meek D:5: layout_rooms, grunt_dithmenos_smoke_and_mirrors, grunt_qazlal_clouds, nemelex_xobeh_ov_fountains_minmay, minmay_temple_entry_tees, kennysheep_generic_room_11, uniq_blorkula_the_orcula, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 6 7 | 7.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Staff | | 3 || 3 Cast: Magic Dart | 95 | 77 || 172 Searing Ray | | 16 || 16 Armour: Robe | 12 | 25 || 37 Dodge: Dodged | 18 | 31 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4020 | 3916 | 104 | 731 | 2628 | 5 | 804.0 | Dungeon | 4020 | 3916 | 104 | 731 | 2628 | 5 | 804.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1283 daAuts D:1: 1108 daAuts D:2: 970 daAuts D:4: 653 daAuts D:5: 3 daAuts