Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 14314816254736583652 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (382 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 382, Time: 00:00:44 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 6 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 45% 3 Teleport Other Tloc 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are out of magic! You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. You are out of magic! You closely miss the quokka. The quokka is almost dead. The quokka bites you. The quokka barely misses you. You are out of magic! You hit the quokka. You kill the quokka! You are out of magic! A rat comes into view. Found a book of Displacement. You see here a quokka corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! You start resting. HP restored. You start resting. Magic restored. You see here a quokka corpse. Found The Oracle's Delphic Readings. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. There is an entrance to The Oracle's Delphic Readings here. You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable Piledriver to your library. You open the door. A jackal comes into view. The magic dart hits the jackal. You kill the jackal! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #ß.........ß# ## #.....ß.†...# #..#...#.###...###### #..'@..#.⌠.#...#..... .†....#..ß#⌠∩⌠#ß..###### ##### #...#.⌠†#..†# #...#####...### #.....ß.....'.# #ß.........ß#.# #############.#### +# ............ .# ############ There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 358 | D:1 | Found The Oracle's Delphic Readings. 382 | D:1 | Discovered your monstrous ancestry. 382 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 382 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, nicolae_nh_oracle_at_delphi Action || total ---------------------------++------- Melee: Unarmed || 24 Cast: Magic Dart || 15 Armour: Robe || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 382 | 382 | 0 | 94 | 208 | 1 | 382.0 | Dungeon | 382 | 382 | 0 | 94 | 208 | 1 | 382.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 382 daAuts