Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 634183358570905525 8 sadalin the Conjurer (level 2, 17/19 HPs) Began as a Demonspawn Conjurer on Mar 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (374 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 374, Time: 00:00:27 Health: 17/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of invisibility {unknown} d - a potion of lignification {unknown} e - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The kobold throws a stone. The stone hits you. You start resting. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold is severely wounded. You are out of magic! The kobold misses you. The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. You see here a +0 short sword. A bat comes into view. Found a dagger and 2 yellow potions. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 2 yellow potions A rat and a frilled lizard come into view. The rat squeaks loudly. The frilled lizard hisses angrily. You hear a loud squeak. A rat comes into view. The magic dart hits the rat but does no damage. The rat bites you but does no damage. The magic dart hits the rat. The rat is severely wounded. The rat bites you. The rat barely misses you. The magic dart hits the rat. You kill the rat! An endoplasm comes into view. The rat misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ..# #.# #.. #.# # #..# #.#.# #..#####.#.#.# #.....lr.J...# ####†#####@# #..........# #.#........# ##..)....# #.#######. ...##......... #..##.######## #..##.# #..##)# You could see an endoplasm, a frilled lizard and a rat. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 374 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 374 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 374 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_misc_feat_doors Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 17 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 374 | 374 | 0 | 125 | 200 | 1 | 374.0 | Dungeon | 374 | 374 | 0 | 125 | 200 | 1 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 374 daAuts