Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 16017928388673457252 154 sadalin the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:19 (1815 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1815, Time: 00:02:19 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 13% Magic: 8/11 EV: 11 Int: 21 God: Gold: 151 SH: 0 Dex: 11 Spells: 1/12 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ (no ring) HPRegen 1.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: claws 1, powered by death 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) j - a +2 leather armour of willpower Jewellery g - an amulet of magic regeneration (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of fog {unknown} i - a scroll of silence {unknown} Potions b - 2 potions of magic f - a potion of moonshine {unknown} k - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 5.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 38% 4 d - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 8% N/A 34% 3 Inner Flame Hex/Fire 4% N/A 34% 3 Irradiate Conj/Alch 7% 3d14 75% 5 Starburst Conj/Fire 7% 6d4 100% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. You are partially covered in sharp spines. Message History The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shoots a sling bullet. The sling bullet misses you. The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You see here an adder corpse. Magic restored. A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. Natasha, Servant of Life and Death comes into view. The magic dart hits Natasha. Natasha is lightly wounded. You start waiting. Natasha is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 74% to hit) You focus your ray upon Natasha. The searing ray hits Natasha! Natasha is severely wounded. (Press . to maintain the ray.) Natasha mumbles some strange words. The searing ray hits Natasha! You kill Natasha! Natasha yowls pathetically as she dies! Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ##....# ...#.##........ ##...# #..#...#)...... ##..##### #..#..)#....... #......... #..#...#....... ##...#######..#...#....... ##..#.....#..#...#....... ##÷.....†...h...#....... #####..###)#...#....... ##.....@###.#####.o..... # ##..##......(# ..... ## ##.......<##### ..... .# #....###### ..... ## ##...# ..... .## ##....# ..... ..## ##..#..##### ##### ...# #...#).#...# ..## ##..#..#.#.##### There were no monsters in sight! Vanquished Creatures An orc priest (D:2) Natasha (twice) (D:2) 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 4 orcs (D:2) 2 endoplasms A giant cockroach (D:1) 5 goblins 8 hobgoblins 6 jackals (D:2) A quokka (D:2) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 3 kobolds 2 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 441 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 441 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 444 | D:1 | Learned a level 2 spell: Searing Ray 1247 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1247 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1312 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 1317 | D:2 | Learned a level 4 spell: Fulminant Prism 1322 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1590 | D:2 | Noticed Natasha 1599 | D:2 | Killed Natasha 1807 | D:2 | Noticed Natasha 1814 | D:2 | Killed Natasha 1815 | D:2 | Reached skill level 5 in Conjurations 1815 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1815 | D:2 | Reached XP level 5. HP: 35/35 MP: 8/11 1815 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_corner_2, infiniplex_forest_clump_double, infiniplex_forest_straight_4 D:2: layout_basic, nicolae_figureground_pulse, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 68 | 26 || 94 Searing Ray | 2 | 3 || 5 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1812 | 1744 | 68 | 251 | 1200 | 2 | 906.0 | Dungeon | 1812 | 1744 | 68 | 251 | 1200 | 2 | 906.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1181 daAuts D:2: 631 daAuts