Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 6386141166510578773 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (384 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 384, Time: 00:00:26 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 36 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Potions b - a potion of magic c - a potion of enlightenment {unknown} d - a potion of might {unknown} e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History There is a shaft here. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone misses you. The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 26 gold pieces (gained 10). Found a ring mail. You see here a +0 ring mail. Found a cloak. A hobgoblin comes into view. You see here a +0 cloak. f - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 36 gold pieces (gained 10). A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............########..##.# #.##.######### #..##.# #. #.# ######..##.# # #.. #.......##.# #.# #.####.....# #.# #.# #.###.# ####.####.###.# #.............# ####@########## ..†.....# ######### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 384 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 384 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 13 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 383 | 383 | 0 | 120 | 215 | 1 | 383.0 | Dungeon | 383 | 383 | 0 | 120 | 215 | 1 | 383.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 383 daAuts