Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 9105482413699248768 74 sadalin the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:08 (1322 turns). sadalin the Magician (Demonspawn Conjurer) Turns: 1322, Time: 00:02:08 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 9% Magic: 1/10 EV: 11 Int: 23 God: Gold: 77 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: demonic guardian 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 hat (worn) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of poison {unknown} g - a scroll of silence {unknown} h - 2 scrolls of revelation {unknown} j - a scroll of fog {unknown} k - a scroll of teleportation {unknown} Potions b - 3 potions of magic c - 3 potions of attraction {unknown} d - a potion of curing {unknown} l - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Message History An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Natasha, Servant of Life and Death comes into view. Found 9 gold pieces. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (wandering, hasn't noticed you, 72% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. (Press . to maintain the ray.) The searing ray hits Natasha. Natasha is lightly wounded. The searing ray hits Natasha! Natasha is severely wounded. Natasha mumbles some strange words. The searing ray misses Natasha. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha! You kill Natasha! Natasha screams in pain as she dies! The cerulean imp disappears in a puff of smoke! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ..# ##.#..# # ##.....###. ......... ......# #.....#### #......... #.@..####. #......... #..###..$. #..# .... #..# .... #..# #..# #..####..# #.# #.....#..# #.# #.###.#..# #.# There were no monsters in sight! Vanquished Creatures Natasha (twice) (D:2) 3 ball pythons 4 endoplasms 3 goblins (D:1) 4 hobgoblins 2 quokkas A frilled lizard (D:2) 3 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Found a faded altar of an unknown god. 316 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 316 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 319 | D:1 | Learned a level 2 spell: Searing Ray 747 | D:2 | Found a runed translucent door. 748 | D:2 | Noticed Crazy Yiuf 885 | D:2 | Noticed Natasha 891 | D:2 | Killed Natasha 892 | D:2 | Reached XP level 3. HP: 18/24 MP: 0/8 1315 | D:2 | Noticed Natasha 1321 | D:2 | Killed Natasha 1322 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1322 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/10 1322 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, ebering_ecumenical_altar_mist D:2: layout_loops_ring, minmay_pentomino_x2, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | || 45 Searing Ray | 3 | || 3 Armour: Robe | 8 | || 8 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1320 | 1299 | 21 | 312 | 771 | 2 | 660.0 | Dungeon | 1320 | 1299 | 21 | 312 | 771 | 2 | 660.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 733 daAuts D:2: 587 daAuts