Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 8789690105248007459 536 sadalin the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:06:19 (3796 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 3796, Time: 00:06:19 Health: 46/46 AC: 7 Str: 8 XL: 7 Next: 4% Magic: 9/13 EV: 10 Int: 20 God: Gold: 216 SH: 0 Dex: 6 Spells: 3/14 levels left rFire + . . d - staff of conjuration rCold + . . (no offhand) rNeg . . . B - +2 robe of Shielding {rElec rF+ rC+ Dex-5} rPois . g - +0 helmet rElec + l - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + q - ring of wizardry HPRegen 0.27/turn (no ring) MPRegen 0.26/turn %: repel missiles, wizardry (x1) @: no status effects A: thin metallic scales 1, foul stench 1, magic regeneration, demonic touch 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. Inventory: Armour g - a +0 helmet (worn) l - a scarf of repulsion (worn) B - the +2 robe of Shielding (worn) {rElec rF+ rC+ Dex-5} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Magical Staves d - a staff of conjuration (weapon) m - a staff of cold x - a staff of death Jewellery q - a ring of wizardry (worn) Wands s - a wand of digging (4) Scrolls c - a scroll of immolation {unknown} e - a scroll of revelation {unknown} h - 5 scrolls of teleportation {unknown} j - 2 scrolls of fog {unknown} k - a scroll of blinking {unknown} o - 2 scrolls of identify {unknown} r - 2 scrolls of torment {unknown} u - a scroll of poison {unknown} A - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} i - a potion of cancellation {unknown} n - a potion of heal wounds {unknown} p - 3 potions of curing {unknown} t - a potion of attraction {unknown} v - a potion of ambrosia {unknown} w - 2 potions of might {unknown} z - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.1 Spellcasting + Level 7.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 8% 2 Call Imp Summ 8% N/A 8% 2 Construct Spike Launche Frge 8% 2d3 8% 2 Inner Flame Hex/Fire 4% N/A 16% 3 Sigil of Binding Hex 4% N/A 16% 3 Flame Wave Conj/Fire 28% 2d9 11% 4 Arcjolt Conj/Air 14% 1d24 28% 5 Forge Lightning Spire Air/Frge 4% 3d4 43% 4 Sticky Flame Fire/Alch 4% 2d4 43% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Wu Jian Shops: D:2 ( D:5 : Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. Message History You finish channelling your searing ray. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 82% to hit) You feel a surge of power! You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) Your Conjurations skill increases to level 7! You stop channelling your searing ray. You start resting. Magic restored. An orc comes into view. It is wielding a +0 falchion of holy wrath. Found a scroll labelled BOTAXO MUIGI. Found a staircase to the Ecumenical Temple. An orc comes into view. It is wielding a +0 dagger. An ogre comes into view. It is wielding a +0 giant spiked club. Found 10 gold pieces. The orc shouts! You hear a shout! The ogre shouts! An orc comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (92% to hit) You feel a surge of power! You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! You kill the ogre! The orc hits you but does no damage. An orc priest comes into view. It is wielding a +0 flail. You have reached level 7! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# #.####### . ...# #.......# . . .#).## ##.#####.## #.#...#...####..# #... ....#.#.#..##..## #### .....###......## #...#...#...# #.....#....# #### ##.>@#####..# #.... #.oo).# ..## #.### #...#...# .## .... #....###....# .#.# ##.o# #.... ... #.o ..##.. .### ... #.# . #. .. .. $# ### ..#.# You could see an orc priest (wandering) and 3 orcs. Vanquished Creatures An ogre (D:5) 3 scorpions 3 iguanas (D:5) 2 orc priests (D:3) 7 adders 3 dart slugs 3 ribbon worms 5 orcs 8 ball pythons 6 endoplasms A giant cockroach (D:1) 10 goblins 6 hobgoblins 5 bats 4 frilled lizards 3 kobolds 4 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:1 | Found a faded altar of an unknown god. 228 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 231 | D:1 | Learned a level 2 spell: Searing Ray 1226 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1226 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1550 | D:2 | You fall into a shaft and drop 1 floor! 1580 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 1585 | D:2 | Learned a level 4 spell: Fulminant Prism 1590 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1809 | D:2 | Found Remmaoh's Weapon Emporium. 2159 | D:3 | Reached skill level 5 in Conjurations 2159 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/11 3134 | D:4 | Reached skill level 6 in Conjurations 3336 | D:5 | Entered Level 5 of the Dungeon 3344 | D:5 | Found Meifeseb's Book Shop. 3431 | D:5 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 3431 | D:5 | Reached XP level 6. HP: 41/41 MP: 7/12 3431 | D:5 | Identified the +2 robe of Shielding {rElec rF+ rC+ Dex-5} 3614 | D:5 | Found an ornate altar of the Wu Jian Council. 3755 | D:5 | Reached skill level 7 in Conjurations 3789 | D:5 | Found a staircase to the Ecumenical Temple. 3796 | D:5 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3796 | D:5 | Reached XP level 7. HP: 46/46 MP: 9/13 3796 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_basic, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_c D:3: layout_basic, minmay_cut_off D:4: layout_rooms D:5: layout_loops_corners, old_standard_altar, lemuel_tele_altar, minmay_temple_entry_arrows, serial_shops, shop, nicolae_elemental_shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 6 7 | 7.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 65 | 79 | || 144 Searing Ray | 2 | 14 | || 16 Armour: Robe | 9 | 12 | || 21 Dodge: Dodged | 10 | 13 | || 23 Repelled | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3789 | 3694 | 95 | 495 | 2558 | 5 | 757.8 | Dungeon | 3789 | 3694 | 95 | 495 | 2558 | 5 | 757.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 1016 daAuts D:3: 700 daAuts D:4: 547 daAuts D:5: 457 daAuts