sadalin Level 1 of the Dungeon (3, -5, D:1) 4 stones (4, 3, D:1) a +0 club (6, 21, D:1) a +0 flail (7, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 27, D:1) a +0 short sword (9, -8, D:1) a +0 dagger 2 stones (10, 7, D:1) a rat corpse (skeletalised by now) (10, 25, D:1) a +0 club (12, -5, D:1) a frilled lizard corpse (skeletalised by now) (14, 34, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, -2, D:1) a bat corpse (skeletalised by now) (17, 1, D:1) a bat corpse (skeletalised by now) (19, 23, D:1) a +0 short sword a +0 dagger 9 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 38, D:1) 4 stones (22, 27, D:1) a +0 club (23, 26, D:1) a +0 dagger a goblin skeleton (27, 19, D:1) 3 stones (37, -5, D:1) a +0 dagger (41, 7, D:1) a dwarf skeleton (46, 9, D:1) a dwarf skeleton (46, 12, D:1) a bat skeleton (46, 14, D:1) a +0 ring mail (47, 3, D:1) a hobgoblin skeleton (47, 9, D:1) a dwarf skeleton (51, 8, D:1) a dwarf skeleton Level 2 of the Dungeon (0, 0, D:2) 2 stones (6, 0, D:2) a frilled lizard skeleton (12, -9, D:2) a rat corpse (skeletalised by now) (16, -18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, -7, D:2) the +2 leather armour of the Dolphin {+Inv rN+} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. (35, 32, D:2) a +0 club (39, -11, D:2) a +0 robe (42, 17, D:2) a +0 club 14 stones a +0 robe (53, 14, D:2) 7 stones (54, 2, D:2) a rat corpse (skeletalised by now) (58, 24, D:2) a +0 hammer (65, -1, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Niofax's Jewellery Boutique a ring of fire (unknown) (275 gold) a ring of magical power (unknown) (220 gold) a ring of poison resistance (220 gold) an amulet of guardian spirit (unknown) (330 gold) the ring of Ikhi Keo {rF- rC+ rN+++ Str-5 Dex+2 Stlth+ Ice} (544 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. a ring of positive energy (220 gold) a ring of protection from fire (275 gold) a beast talisman (220 gold) a ring of protection from cold (unknown) (275 gold) (0, 0, D:3) a +0 quarterstaff (1, -21, D:3) 3 stones (3, -3, D:3) a quokka corpse (skeletalised by now) (5, -13, D:3) a +0 vampiric hand axe a +0 leather armour an adder skeleton (10, 13, D:3) an orb of energy a frilled lizard skeleton (13, 8, D:3) an adder skeleton (19, -21, D:3) a +0 sling (22, -2, D:3) a +0 whip (33, -11, D:3) an adder corpse (skeletalised by now) (35, -13, D:3) a hobgoblin corpse (skeletalised by now) (44, 29, D:3) a +0 robe (50, -6, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 5 stones (5, -1, D:4) a +0 dagger a +0 robe (5, 3, D:4) a hobgoblin corpse (5, 5, D:4) a +0 dagger a +0 robe an orc corpse (6, -2, D:4) a +0 flail a +0 leather armour an orc corpse (6, 5, D:4) a +0 scimitar (29, -3, D:4) a +0 flail a gnoll corpse (skeletalised by now) (36, 0, D:4) a +0 spear (36, 5, D:4) a +0 flail (37, 2, D:4) a +2 halberd of protection a +0 spear a gnoll corpse (37, 3, D:4) a +0 robe a +0 club (43, 5, D:4) a +0 dagger