Dungeon Crawl Stone Soup version 0.33-a0-1075-g37f5625743 (webtiles) character file. Game seed: 11287581316789301154 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (445 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 445, Time: 00:00:44 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You see here a rat corpse. You see here a rat corpse. There is an escape hatch in the floor here. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! A ball python comes into view. A hobgoblin comes into view. The magic dart hits the goblin. You kill the goblin! The ball python hisses angrily. The magic dart hits the ball python. The ball python is heavily wounded. You are out of magic! There is an escape hatch in the floor here. The ball python bites you. The ball python misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python barely misses you. The magic dart hits the ball python. You kill the ball python! You see here a rat corpse. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. You see here a +0 chain mail. The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. A quokka comes into view. The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.######........... #........#.######## ##########.# #.# #.### #...# ###.# #.# #@# #........# #..#####.. #..# #..# ...# #.## #. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 445 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 445 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 445 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, st_stairs_3, nicolae_kite_square_tiling_tiny Action || total ---------------------------++------- Cast: Magic Dart || 16 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 457 | 457 | 0 | 122 | 212 | 1 | 457.0 | Dungeon | 457 | 457 | 0 | 122 | 212 | 1 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 457 daAuts