Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 2452753869637104328 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (354 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 354, Time: 00:00:34 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. HP restored. Magic restored. A frilled lizard comes into view. Found 13 gold pieces. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 27 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 short sword. Found 18 gold pieces. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. The kobold is severely wounded. The kobold closely misses you. The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ############## # #............# # #............# # #............# ## #............##########. #....................... #......@.....#.......... ##....##)....#........#. #....# .....#........## #....##$....#........# #.....#######........# #..#.....####..#..#### #..##.........###.## #......#.###........# #.####........####..# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 354 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 354 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 354 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 15 Armour: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 354 | 354 | 0 | 109 | 175 | 1 | 354.0 | Dungeon | 354 | 354 | 0 | 109 | 175 | 1 | 354.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 354 daAuts