Dungeon Crawl Stone Soup version 0.33-a0-1375-ged448ded6d (webtiles) character file. Game seed: 10982103475576324103 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (245 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 245, Time: 00:00:27 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 glaive rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 glaive (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You barely miss the bat. The bat is heavily wounded. The bat misses you. You miss the bat. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. You reach to attack! You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat is moderately wounded. The bat misses you. x2 You reach to attack! You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You closely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. You reach to attack! You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the bat. The bat hits you. You barely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat closely misses you. The bat hits you. You closely miss the bat. The bat hits you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Magic restored. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.....#..#####.# .......##.......# ...##.####.###.## ...#### ##.## . ...# #...## ...### ...###.#..#..###........ .........###.....# †..# ...#......#..#####....# ................@.....# .........##########...# .####.... ... .# ##.## # .# ### .# .# .. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 245 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Melee: Glaive || 16 Cast: Magic Dart || 12 Armour: Robe || 15 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 40 | 147 | 1 | 254.0 | Dungeon | 254 | 254 | 0 | 40 | 147 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts