sadalin Level 1 of the Dungeon (4, -31, D:1) a ball python skeleton (7, -32, D:1) a +0 dagger (8, -32, D:1) a +0 dagger (8, -17, D:1) a +0 whip (9, -20, D:1) a bat corpse (skeletalised by now) (19, -19, D:1) a +0 sling (19, -9, D:1) 3 stones (25, 2, D:1) a +0 short sword 5 stones (27, -39, D:1) a +0 rapier (30, 1, D:1) 3 stones (34, -26, D:1) a +0 leather armour (37, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (2, 7, D:2) a potion of mutation (3, 8, D:2) a ball python corpse (3, 9, D:2) a frilled lizard corpse (4, 5, D:2) a scroll of teleportation (6, 3, D:2) a +0 robe (8, 12, D:2) a +0 falchion (10, 9, D:2) a bat corpse (11, 8, D:2) a bat skeleton (13, 10, D:2) a jackal skeleton (14, 4, D:2) a +0 dagger a goblin skeleton (15, 5, D:2) a jackal skeleton (16, 6, D:2) 4 stones a +0 club (17, 3, D:2) a +0 club a goblin skeleton (20, 7, D:2) a +0 club a kobold skeleton