Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 8046014430375842651 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (741 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 741, Time: 00:01:07 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 40 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of revelation {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have a small tail. Message History Found a robe. A rat comes into view. A rat is nearby! The rat squeaks loudly. A bat comes into view. You see here a +0 robe. You hit the rat. You kill the rat! The bat barely misses you. The bat misses you. The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a whip. Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! Found a ring mail. You open the door. There is an open door here. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###........#.##### .......#..........# ...###.####.##.##.# .### #.# ......##.# ...# #.#.#...####.# .#.# #.. #...# #.# [#.# ### #...####.# .# ) #[..#..#'## ## ## .).....@..# ...... #.........# ...### ####......# ...# .........# ...# ###......# ...# #......# ...# #......# ...# ######## ## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 259 | D:1 | Learned a level 2 spell: Searing Ray 741 | D:1 | Discovered your monstrous ancestry. 741 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 741 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 741 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 24 Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 22 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 739 | 739 | 0 | 188 | 378 | 1 | 739.0 | Dungeon | 739 | 739 | 0 | 188 | 378 | 1 | 739.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts