Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 15923258538409989578 30 sadalin the Conjurer (level 3, -2/24 HPs) Began as a Demonspawn Conjurer on Apr 15, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1578 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1578, Time: 00:01:34 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 5/7 EV: 11 Int: 20 God: Gold: 15 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . h - staff of alchemy rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -4) A: demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of alchemy (weapon) Scrolls c - a scroll of noise {unknown} d - a scroll of butterflies {unknown} f - a scroll of brand weapon {unknown} g - 2 scrolls of identify {unknown} Potions e - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You see here a dart slug corpse. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder barely misses you. The adder attacks as it pursues you! The adder barely misses you. The adder barely misses you. The adder attacks as it pursues you! The adder bites you. The adder attacks as it pursues you! The adder completely misses you. The adder bites you. The adder attacks as it pursues you! The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. Magic courses through your body. You stop channelling your searing ray. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ###### #..... ###########.#.## ###########............... #.......S@................ #.#########.########...... ##.## #.# #..#.#. #...# #^# #...... #...# #.# ##.##.. #...# #.# ......) ##.## ..# .##.##.. #.# #.# #..... #†# .# #.# #.#### You could see an adder. Vanquished Creatures 3 dart slugs A ribbon worm (D:2) 3 endoplasms 4 giant cockroaches A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) A ball python (D:1) A bat (D:2) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:2) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Found a faded altar of an unknown god. 642 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 642 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 645 | D:1 | Learned a level 2 spell: Searing Ray 1505 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1544 | D:2 | Found a basalt altar of Yredelemnul. 1578 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, chequers_serial_rivers_small_b, dk_noncrumbling_2, minmay_misc_feat_chi, glass_columns_a, minmay_large_rounded_square D:2: cheibrodos_greedy_goblins, layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 2 Staff || 2 Cast: Magic Dart || 49 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1569 | 1546 | 23 | 353 | 1011 | 2 | 784.5 | Dungeon | 1569 | 1546 | 23 | 353 | 1011 | 2 | 784.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 419 daAuts