Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 3379021485690745726 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (284 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 284, Time: 00:00:44 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls d - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 5 gold pieces. A hobgoblin comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 cloak. c - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. You see here a scroll labelled NAANEU ZYWOAT. Found an escape hatch in the floor. You now have 10 gold pieces (gained 5). You see here a scroll labelled NAANEU ZYWOAT. d - a scroll labelled NAANEU ZYWOAT The hobgoblin shouts! A hobgoblin breaks down the door. A hobgoblin comes into view. The hobgoblin shouts! Found 4 stones. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.##.#..##.........### ##..##.##......##.....#>##( .. .###.#.#..#...#..#....##.. #.. #.###.##.†.#..##...#...#'##... #...#.#..#..#...#...#........# ####.##..#..##.......#.......# ..#..#.#.....#..##...#...⌠.... ##..##.##...#.#..#.g..#....... ..#...##.##...##@†............ ######### #################### You could see a hobgoblin. Vanquished Creatures 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 284 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, hangedman_decor_growths Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 14 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 75 | 101 | 1 | 279.0 | Dungeon | 279 | 279 | 0 | 75 | 101 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts