Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 856955206855760140 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (197 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 197, Time: 00:00:36 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You start resting. HP restored. You open the door. There is an open door here. A jackal is nearby! The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! You start resting. An endoplasm comes into view. There is an open door here. There is a staircase leading out of the dungeon here. You close the door. You start resting. Magic restored. You open the door. There is an open door here. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a chain mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Duality and begin reading... You add the spells Vampiric Draining, Nazja's Percussive Tempering and Splinterfrost Shell to your library. You see here a +0 chain mail. A rat comes into view. The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# ### ##.##########..... #.........@....# #..########....... #######..# .##.### .........# .# .. ..[.###.## .# . ###.# #.# ## #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 197 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Melee: Unarmed || 22 Cast: Magic Dart || 13 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 197 | 0 | 78 | 65 | 1 | 197.0 | Dungeon | 197 | 197 | 0 | 78 | 65 | 1 | 197.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 197 daAuts