Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 6309044094689325272 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (371 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 371, Time: 00:00:41 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} e - a potion of invisibility {unknown} f - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. HP restored. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a ball python corpse. e - a bubbling grey potion f - 2 fuming orange potions A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 jackals come into view. Found a flail. The jackal barks! A ball python comes into view. The jackal moves out of view. There are monsters nearby! The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ####.####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.######.####.# .............# #######.###### ######.# #....@.# ##.###### #...# h)...h...# S.####...# ##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 371 | D:1 | Discovered your monstrous ancestry. 371 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 371 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 371 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, hex_tiny Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 22 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 373 | 373 | 0 | 118 | 124 | 1 | 373.0 | Dungeon | 373 | 373 | 0 | 118 | 124 | 1 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 373 daAuts