Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 3843634327513163619 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (416 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 416, Time: 00:00:51 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . g - +2 short sword (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons g - a +2 vampiric short sword (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of regeneration (worn) Scrolls d - a scroll of torment {unknown} e - 3 scrolls of poison {unknown} f - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of experience {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A kobold is nearby! A kobold is nearby! A kobold is nearby! There is an open door here. The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. There is an open door here. Things that are here: a +2 vampiric short sword; a kobold corpse g - a +2 vampiric short sword You feel a sense of dread. g - a +2 vampiric short sword (weapon) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 quarterstaff. h - an amulet of regeneration You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. h - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. You open the door. There is an open door here. A bat comes into view. The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. e - 3 scrolls labelled HUTOINEICA (gained 2) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.....##### ############ ..........# #........... .....†....# #....=...... ..........# #...@†...... .>........# #........... ..)..###### #........... ...#.########........... ...... .†.#........'........... ..>.. ...##########........... .... #'## #........... ...# #.##### ############ #..# ......# #..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 411 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 411 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 416 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 21 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 414 | 414 | 0 | 140 | 171 | 1 | 414.0 | Dungeon | 414 | 414 | 0 | 140 | 171 | 1 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 414 daAuts