Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 6143121713826488389 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (204 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 204, Time: 00:00:24 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +3 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +3 whip of electrocution (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery f - an amulet of guardian spirit Potions b - a potion of magic e - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Magic restored. A ball python comes into view. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 2 sapphire potions A ball python comes into view. Found a faded altar of an unknown god. The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The ball python moves out of view. The ball python hisses angrily. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a short sword. Found a club. Found 6 poisoned darts. A bat comes into view. The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! f - an amulet of guardian spirit Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.....##### ##........... .# .........## .# .........####### .# #..............# .# ###.........##.# .# #.#.#..##.##.# .##### ##..#..##.##.##.....# #...#..##.....@# .........†....#.# .#......#.......... ###............#.#.# # ...#........#.# # ...........### # .# ....######.# .. .##. #.# . There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) 3 ball pythons (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 129 | D:1 | Found a faded altar of an unknown god. 198 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 198 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 204 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Melee: Whip || 7 Cast: Magic Dart || 10 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 148 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 0 | 148 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts