Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 7716495721679336881 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (497 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 497, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 47 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration (weapon) Scrolls d - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 4% 2 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Things that are here: a +0 dagger; a kobold corpse You now have 30 gold pieces (gained 7). You open the door. There is an open door here. You see here a staff of conjuration. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a staff of conjuration. e - a staff of conjuration e - a staff of conjuration (weapon) Found 6 boomerangs. You now have 36 gold pieces (gained 6). You now have 47 gold pieces (gained 11). You open the door. There is an open door here. A bat comes into view. You feel a surge of power! The magic dart hits the bat but does no damage. The bat hits you. You feel a surge of power! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. The bat barely misses you. You feel a surge of power! The magic dart hits the bat! You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..##.###)......##.# ..#............+..# #.†[...........#### #.#.#.##.......# #.#...########## #.##### #.# #.# ######## ##### ..# #......# #.@.# #.####......###.#†# ............'...#.# #.####......#####.# #.# #......# .# #.# #.....(# .# #.# #......# .# #.# #......# .# #.# ######## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 ball pythons (D:1) A bat (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 497 | D:1 | Discovered your monstrous ancestry. 497 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 497 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 497 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 20 Armour: Robe || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 496 | 496 | 0 | 109 | 315 | 1 | 496.0 | Dungeon | 496 | 496 | 0 | 109 | 315 | 1 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 496 daAuts