Dungeon Crawl Stone Soup version 0.34-a0-147-g63c1f0f1fb (webtiles) character file. Game seed: 15106233923856126940 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (321 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 321, Time: 00:00:38 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You open the door. There is an open door here. f - a lumpy clear potion Found 7 stones. Found 4 stones. You now have 17 gold pieces. A quokka and a rat come into view. The rat squeaks loudly. A kobold comes into view. It is wielding a +0 club. There are monsters nearby! The magic dart hits the rat. You kill the rat! The kobold shouts! The kobold throws a stone. The stone closely misses you. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone closely misses you. The magic dart hits the kobold. You kill the kobold! You are out of magic! You start resting. Magic restored. You open the door. A ball python comes into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# #...........†# #.#.# #......##+#+## #.#.# ####'####.#.# #.#.############.####.#.##### ....)......................># #.#.############....#.########### ..#.# ##### #....#.P≈≈≈≈≈≈≈≈~P ..#.# ....†.#....#..P~≈≈≈≈≈~P. ..#.# ......'@...#...P~≈≈~~P.. ..#.# ......##...#....P~≈~P... ..#.# ..... #...#.....P≈P.... #.#.# .... #...#.....wP..... #(# ... ...#............ #.# .. ..$#......<..... . . ...#............ ...#......P..... #.....P~P.... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) A ball python (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 321 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, minmay_hexomino_f4 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 18 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 98 | 103 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 98 | 103 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts