Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 15557424123612061380 9 sadalin the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on June 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (399 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 399, Time: 00:00:33 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. You swing at nothing. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......##### #.# ###..........# #.# .........###.# #.# ###......###.## #.# #.##........# #.# #.########..# #.# #.# #......# #.# ###.####.###.########.# .........###...h@.....# ###..........########## #####..###.# #..# #.# #..# #.# ### #.h #.# ...# #.h #.# ##... ... ..# # ### ### You could see a jackal. Vanquished Creatures 4 endoplasms (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 399 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 399 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 399 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, nicolae_kite_square_tiling_tiny, item_on_display_a_b Action || total ---------------------------++------- Melee: Whip || 7 Cast: Magic Dart || 16 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 405 | 405 | 0 | 127 | 193 | 1 | 405.0 | Dungeon | 405 | 405 | 0 | 127 | 193 | 1 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 405 daAuts