Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 828958080582139222 293 sadalin the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on June 16, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:04:43 (3338 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 3338, Time: 00:04:44 Health: 41/41 AC: 6 Str: 7 XL: 6 Next: 11% Magic: 4/12 EV: 26 Int: 20 God: Gold: 149 SH: 0 Dex: 12 Spells: 2/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . g - +1 pair of boots Will +.... j - amulet of the acrobat Stlth ++ i - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: acrobat @: acrobatic A: powered by pain 1, demonic touch 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +1 pair of boots (worn) o - a +0 helmet (worn) r - a +0 pair of gloves (worn) Jewellery i - a ring of willpower (worn) j - an amulet of the acrobat (worn) Wands m - a wand of flame (24) Scrolls c - a scroll of acquirement {unknown} d - 2 scrolls of enchant weapon {unknown} f - 3 scrolls of enchant armour {unknown} h - 2 scrolls of identify {unknown} l - 2 scrolls of blinking {unknown} n - a scroll of immolation {unknown} q - a scroll of teleportation {unknown} s - a scroll of amnesia {unknown} t - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} k - 2 potions of curing {unknown} p - a potion of haste {unknown} u - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.1 Spellcasting + Level 6.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 8% 1d2 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your touch may inflict irresistible damage on your foes. Message History The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You see here 7 stones. You see here 7 stones. An ogre and an endoplasm come into view. The ogre shouts! You hear an angry hiss. x2 The magic dart hits the ogre. The ogre is lightly wounded. The endoplasm quivers. A ball python comes into view. The ball python moves out of view. The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) A bat comes into view. An endoplasm comes into view. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the ogre. You kill the ogre! You finish channelling your searing ray. A ball python comes into view. Your Conjurations skill increases to level 6! You have reached level 6! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# S.... #........)## .... #........... ... #.........## J.# #.........# .S #.....<...# #b ########### #)#### ######### #.@..###.......#### ####..##........... #.# ##.##.......#.## #†# #.###.##.....## #.# #.............. ####.# ##...~~~....... #....# #...~~ß~~..÷..( #....### #####..########..... #......###.....# ##...##.... You could see an endoplasm, a bat and 2 ball pythons. Vanquished Creatures An ogre (D:3) Natasha (thrice) (D:2) Terence (D:3) Robin (D:2) 4 adders (D:2) A dart slug (D:3) 3 ribbon worms 11 endoplasms 2 giant cockroaches 4 jackals (D:3) 3 quokkas 6 ball pythons 4 bats 2 frilled lizards 14 goblins 7 hobgoblins 4 kobolds 2 rats (D:1) 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 368 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 368 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 376 | D:1 | Learned a level 2 spell: Searing Ray 1212 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1265 | D:2 | Noticed Natasha 1477 | D:2 | Killed Natasha 1546 | D:2 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 1546 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 1551 | D:2 | Learned a level 4 spell: Fulminant Prism 1556 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1602 | D:2 | Found a faded altar of an unknown god. 1862 | D:2 | Noticed Natasha 1867 | D:2 | Killed Natasha 1953 | D:2 | Noticed Natasha 1959 | D:2 | Killed Natasha 2077 | D:2 | Reached XP level 5. HP: 35/35 MP: 5/11 2247 | D:2 | Noticed Robin 2269 | D:2 | Reached skill level 5 in Conjurations 2279 | D:2 | Killed Robin 2748 | D:3 | Noticed Terence 2758 | D:3 | Killed Terence 3331 | D:3 | Noticed an ogre 3337 | D:3 | Killed an ogre 3338 | D:3 | Reached skill level 6 in Conjurations 3338 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3338 | D:3 | Reached XP level 6. HP: 41/41 MP: 4/12 3338 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_rooms, nicolae_ecumenical_snake_handling, uniq_robin, uniq_natasha D:3: layout_rooms, moated_statue, grunt_decor_resistance, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Cast: Magic Dart | 63 | 66 || 129 Searing Ray | 5 | 12 || 17 Armour: Robe | 14 | 8 || 22 Dodge: Dodged | 14 | 32 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3334 | 3267 | 67 | 791 | 1843 | 3 | 1111.3 | Dungeon | 3334 | 3267 | 67 | 791 | 1843 | 3 | 1111.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1362 daAuts D:2: 1130 daAuts D:3: 842 daAuts