Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 11809285481890533143 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (360 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 360, Time: 00:00:36 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 3 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The quokka is heavily wounded. You hear a shout! A kobold comes into view. It is wielding a +0 club. The magic dart hits the quokka. You kill the quokka! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! You are out of magic! Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse The magic dart hits the kobold. You kill the kobold! You start resting. A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. You see here a frilled lizard corpse. A ball python comes into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############ #.†.@.....†. #####.#########.# #########................ #.........###).##.#####. #.###########..##.#### #.# #..........# #.# #.#..##.##..... ..# #######.#.....# .#.. ### #.........##..# # There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 360 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 360 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 360 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, minmay_tiny_reverse_x Action || total ---------------------------++------- Cast: Magic Dart || 22 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 156 | 112 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 156 | 112 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts