Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 2357917936222185528 143 sadalin the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on June 16, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:55 (2837 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 2837, Time: 00:03:55 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 4% Magic: 4/11 EV: 14 Int: 20 God: Gold: 87 SH: 4 Dex: 12 Spells: 1/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: repulsion field 2, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Missiles k - 6 curare-tipped darts Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery l - a ring of ice Scrolls d - a scroll of identify {unknown} e - a scroll of torment {unknown} g - a scroll of fear {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} h - a potion of heal wounds {unknown} i - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 5.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 41% 4 d - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are surrounded by a moderate repulsion field. (EV +3) A meltable shield of frost defends you. (SH +4) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, very poisoned, slow, 81% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence! You kill Terence! You finish channelling your searing ray. Things that are here: a +0 mace; a +0 scale mail A ball python comes into view. k - 5 curare-tipped darts (gained 1) You see here a +0 whip. Items here: ) = [ †. The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 6 curare-tipped darts (gained 1) l - a ring of ice Things that are here: a +0 leather armour; a +0 dagger; a kobold corpse An adder comes into view. The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.....##.# #.#..... #<##..# #.#.#.####.##..#S. #...).....)##..... #.............# ### ##....###..##.# .... ###.#j# #..##.# ..>. ##.#.#.# #.)##.#).#.# ##....#.###..@<......# #..................^... ##...#####.####.#.##### ##.## #.# #.#.# #.# #)# #.# . #.# #)# #.# ## #.# #.# #.. #.# #.# ### #..............# There were no monsters in sight! Vanquished Creatures Terence (D:3) Robin (D:2) 4 gnolls (D:3) 3 adders 2 dart slugs (D:1) An orc (D:3) 5 endoplasms (D:1) 4 hobgoblins 2 quokkas (D:1) 4 ball pythons 4 bats 3 frilled lizards (D:1) 2 giant cockroaches (D:1) 12 goblins 5 kobolds 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 276 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 279 | D:1 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Noticed Robin 1424 | D:2 | Gained mutation: You are surrounded by a moderate repulsion | field. (EV +3) [demonic ancestry] 1424 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1738 | D:2 | Killed Robin 1992 | D:2 | Found Muint's Assorted Antiques. 2289 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 2295 | D:2 | Learned a level 4 spell: Fulminant Prism 2300 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2619 | D:3 | Noticed Terence 2813 | D:3 | Killed Terence 2837 | D:3 | Reached skill level 5 in Conjurations 2837 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2837 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/11 2837 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, st_stairs_1 D:2: layout_basic, serial_shops, shop, uniq_robin D:3: layout_loops_ring, nicolae_qazlal_scattered_showers, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Throw: Dart | | 2 || 2 Cast: Magic Dart | 88 | 8 || 96 Searing Ray | 4 | 4 || 8 Armour: Robe | 19 | 2 || 21 Dodge: Dodged | 38 | 2 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2840 | 2696 | 144 | 626 | 1653 | 3 | 946.7 | Dungeon | 2840 | 2696 | 144 | 626 | 1653 | 3 | 946.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1656 daAuts D:2: 1000 daAuts D:3: 183 daAuts