Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 6985859628349595330 2469 sadalin the Destroyer (level 9, 68/68 HPs) Began as a Demonspawn Conjurer on June 16, 2025. Quit the game on level 7 of the Dungeon. The game lasted 00:11:28 (7634 turns). sadalin the Destroyer (Demonspawn Conjurer) Turns: 7634, Time: 00:11:29 Health: 68/68 AC: 6 Str: 7 XL: 9 Next: 26% Magic: 3/18 EV: 11 Int: 22 God: Gold: 384 SH: 0 Dex: 13 Spells: 9/20 levels left rFire + . . r - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . y - +1 cloak rCorr . (no gloves) SInv . u - +0 pair of boots Will +.... (no amulet) Stlth ++ o - +4 ring of slaying HPRegen 0.31/turn n - ring of willpower MPRegen 0.16/turn %: no passive effects @: no status effects A: hooves 2, demonic guardian 1, sanguine armour 2 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 384 gold pieces. Inventory: Missiles m - a throwing net Armour a - a +0 robe (worn) c - a +0 helmet (worn) s - a +2 leather armour of poison resistance u - a +0 pair of boots (worn) y - a +1 cloak (worn) C - a +0 troll leather armour Magical Staves k - a staff of air r - a staff of fire (weapon) Jewellery n - a ring of willpower (worn) o - a +4 ring of slaying (worn) Wands b - a wand of light (3) d - a wand of roots (4) w - a wand of digging (6) D - a wand of mindburst (4) Scrolls e - 2 scrolls of blinking {unknown} g - 4 scrolls of identify {unknown} h - 4 scrolls of silence {unknown} l - a scroll of fog {unknown} p - a scroll of revelation {unknown} q - a scroll of teleportation {unknown} t - 2 scrolls of poison {unknown} z - 2 scrolls of enchant weapon {unknown} F - a scroll of vulnerability {unknown} Potions f - a potion of haste i - 2 potions of brilliance {unknown} j - a potion of attraction {unknown} v - 2 potions of berserk rage {unknown} x - a potion of mutation {unknown} A - 3 potions of heal wounds {unknown} B - 3 potions of curing E - a potion of moonshine {unknown} Skills: - Level 5.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.3 Spellcasting - Level 10.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 29% 3d8 3% 3 Freeze Ice 24% 1d4 9% 1 Frozen Ramparts Ice 12% 1d2 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:4 [ Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have hoof-like feet. A weak demonic guardian rushes to your aid. When seriously injured, your blood forms thick armour. (AC +0) Message History You destroy the wight! The blast of energy engulfs the two-headed ogre! The two-headed ogre is severely wounded. The blast of energy engulfs the wight! You destroy the wight! Casting: Fulminant Prism (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 14% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre completely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre! You kill the two-headed ogre! The searing ray hits the wight! The wight is almost destroyed. You finish channelling your searing ray. A wight comes into view. It is wielding a +6 scimitar. The wight closely misses you. Training target 5.0 for Fighting reached! Your Fighting skill gained 2 levels and is now at level 5! Your Spellcasting skill increases to level 6! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.#....#............. ..#.###................ #.##.....)...##......?.. #. ######.....#.......?. #.#............. #.#..#.......... ..#............. ######.###...).... ........@)z..)....z ##......###...)z... #......# ##.####.. #......# .# # #......# .# ###..... .# ....## ## #.#.# You could see 2 wights. Vanquished Creatures A two-headed ogre (D:7) A troll (D:5) 2 water moccasins A black bear (D:5) 3 ogres 2 phantoms A scorpion (D:7) 3 wights (D:7) A hornet zombie (D:6) A howler monkey (D:5) A wyvern zombie (D:6) 3 bombardier beetles 4 hounds Ijyb (D:3) Terence (D:3) 4 iguanas 2 centaur zombies (D:6) A bullfrog zombie (D:6) Robin (D:3) A killer bee zombie (D:6) 3 gnolls (D:6) 9 adders A shadow imp (D:5) A white imp (D:5) 5 dart slugs 7 orcs A ribbon worm (D:3) 5 endoplasms A giant cockroach (D:3) 8 hobgoblins 7 jackals 7 quokkas 5 ball pythons 8 bats 3 frilled lizards 11 goblins 4 kobolds 6 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 209 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 212 | D:1 | Learned a level 2 spell: Searing Ray 625 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/7 2297 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 2297 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/10 2302 | D:3 | Learned a level 4 spell: Fulminant Prism 2307 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2529 | D:3 | Noticed Robin 2530 | D:3 | Noticed Terence 2532 | D:3 | Killed Robin 3018 | D:3 | Noticed Ijyb 3031 | D:3 | Killed Ijyb 3032 | D:3 | Reached XP level 5. HP: 6/35 MP: 6/11 3172 | D:3 | Reached skill level 5 in Conjurations 3178 | D:3 | HP: 1/35 [burnt (2)] 3315 | D:3 | Killed Terence 3623 | D:3 | Noticed Crazy Yiuf 3846 | D:4 | Reached skill level 6 in Conjurations 3846 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/12 4216 | D:4 | Found Ycazoig's Antique Armour Shoppe. 4558 | D:4 | Reached skill level 7 in Conjurations 4746 | D:5 | Entered Level 5 of the Dungeon 4746 | D:5 | Noticed a water moccasin 4749 | D:5 | Killed a water moccasin 4750 | D:5 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +0) [demonic ancestry] 4750 | D:5 | Reached XP level 7. HP: 46/46 MP: 10/13 5075 | D:5 | Reached skill level 8 in Conjurations 5758 | D:5 | Noticed a troll 5768 | D:5 | Killed a troll 5769 | D:5 | Reached skill level 9 in Conjurations 5769 | D:5 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 5769 | D:5 | Reached XP level 8. HP: 20/52 MP: 4/14 6351 | D:6 | Reached skill level 10 in Conjurations 6763 | D:6 | Found a basalt altar of Yredelemnul. 6885 | D:6 | Reached skill level 1 in Fighting 7381 | D:6 | Identified the rimehorn talisman of Coneq {Rampage rPois | Stlth+} 7436 | D:6 | Reached skill level 5 in Spellcasting 7622 | D:7 | Noticed a two-headed ogre 7633 | D:7 | Killed a two-headed ogre 7634 | D:7 | Reached skill level 5 in Fighting 7634 | D:7 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 7634 | D:7 | Reached XP level 9. HP: 68/68 MP: 3/18 7634 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: layout_basic D:3: layout_basic, minmay_cut_off, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin D:4: layout_basic, serial_shops, shop_statue, grunt_ministairs_15 D:5: layout_basic D:6: layout_loops_ring, nicolae_yredelemnul_corpse_copse D:7: layout_basic, minmay_temple_entry_fiery, minmay_misc_feat_tower, minmay_manual_macuahuitl Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 6 | 6.3 Conjurations | 6 7 9 10 | 10.2 Fighting | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Staff | 1 | | 2 || 3 Kick | 1 | | || 1 Cast: Magic Dart | 105 | 58 | 70 || 233 Searing Ray | 2 | 17 | 29 || 48 Fulminant Prism | | | 2 || 2 Evoke: Wand | | 4 | 6 || 10 Use: Potion | | 4 | || 4 Armour: Robe | 28 | 16 | 58 || 102 Dodge: Dodged | 37 | 19 | 44 || 100 Form: | 1 | | || 1 Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7609 | 7343 | 266 | 1553 | 4801 | 7 | 1087.0 | Dungeon | 7609 | 7343 | 266 | 1553 | 4801 | 7 | 1087.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1468 daAuts D:3: 1426 daAuts D:6: 1305 daAuts D:2: 1179 daAuts D:1: 1153 daAuts D:4: 963 daAuts D:7: 112 daAuts