sadalin Level 1 of the Dungeon (0, 13, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (7, -7, D:1) a quokka corpse (skeletalised by now) (18, 33, D:1) 2 stones (20, 26, D:1) a ball python skeleton (25, 37, D:1) a +0 leather armour (26, 33, D:1) a +0 robe (28, 2, D:1) a hobgoblin corpse (skeletalised by now) (29, -6, D:1) a rat corpse (skeletalised by now) (35, 15, D:1) 8 stones (36, -1, D:1) a +0 club a goblin skeleton (39, 4, D:1) a +0 mace (41, 11, D:1) a +0 dagger (46, 23, D:1) a +0 leather armour (48, -5, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (49, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 0, D:1) a quokka corpse (skeletalised by now) (52, 33, D:1) a +0 dagger (55, 0, D:1) a ball python corpse (skeletalised by now) (57, 15, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (57, 19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of torment (5, 0, D:2) a +0 club (16, 7, D:2) a ball python corpse a jackal corpse (16, 8, D:2) a jackal corpse (18, 16, D:2) a +0 club a kobold corpse (34, -30, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (34, -17, D:2) a +0 dagger a goblin skeleton (34, -15, D:2) a +0 dagger a goblin skeleton (47, -28, D:2) a +0 club (52, 0, D:2) a quokka corpse