Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 14856687768319949087 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (323 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 323, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 4 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Things that are here: a +0 dagger; a goblin corpse You open the door. There is an open door here. A bat comes into view. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat but does no damage. The bat is severely wounded. The bat hits you. The magic dart hits the bat. You kill the bat! You start resting. HP restored. Magic restored. Found a ring mail. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. The quokka is almost dead. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the quokka. You kill the quokka! You start resting. Magic restored. 2 goblins come into view. The goblin shouts! x2 The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###. ... #.. ####.########## #.. #.. ..........# #.. #.# ######.#.# #.g##.# #.#.### #####.....# #.#...# ......$)..# #.#.#.. .#####.#@.#########.#.### #.#............#.# #.#.........##.#.# # ..##.###.##.##..#.## .. #.# #.##.##.#.##. ... #.# #.##.##.###.. #.# #.# #.##.##.##... #.. .......####.. ### ..##.## ##. You could see a goblin. Vanquished Creatures A quokka (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 5 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 323 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 323 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 323 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 18 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 323 | 323 | 0 | 156 | 125 | 1 | 323.0 | Dungeon | 323 | 323 | 0 | 156 | 125 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 323 daAuts