Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 1938685025362977825 8 sadalin the Conjurer (level 2, 8/19 HPs) Began as a Demonspawn Conjurer on June 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (400 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 400, Time: 00:00:44 Health: 8/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits the quokka. You kill the quokka! You start resting. Magic restored. HP restored. You see here a quokka corpse. Found 6 stones. You open the door. A quokka comes into view. The quokka moves out of view. There is an open door here. The magic dart hits the quokka but does no damage. The quokka bites you. The magic dart hits the quokka but does no damage. The quokka barely misses you. The magic dart hits the quokka. The quokka is severely wounded. The quokka barely misses you. The magic dart hits the quokka. The quokka is almost dead. The quokka misses you. You are out of magic! You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. The quokka bites you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.###.# # ##'## #.##..# .# ##...## #.##..# .[ ##.....## #.##... ##. ##.......## #.#.... #.#...####........>###...... #......).'.†.......'........ #.#...####.@.......####..... ##. ##.......## ##.#.# .K ##.....## ###.# .# ##...## #.# # ##'#### #.# #....# #.# ##....### #.# #.......######.# ##..............# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 400 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 400 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_corners, shapermc_ecumenical_altar_petra Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 18 Armour: Robe || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 387 | 13 | 139 | 148 | 1 | 400.0 | Dungeon | 400 | 387 | 13 | 139 | 148 | 1 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 400 daAuts