Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 356468551534855812 9 sadalin the Conjurer (level 2, 15/19 HPs) Began as a Demonspawn Conjurer on June 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (306 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 306, Time: 00:00:45 Health: 15/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Magic restored. You see here a rat corpse. A jackal comes into view. The jackal barks! A jackal comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal pauses to sniff the ground. The magic dart hits the jackal. The jackal is severely wounded. The magic dart hits the jackal. The jackal is almost dead. The jackal barks! The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The magic dart hits the jackal but does no damage. The jackal barks! The jackal attacks as it pursues you! The jackal barely misses you. There is a stone staircase leading down here. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You climb downwards. Found 9 gold pieces. There is a stone staircase leading up here. The jackal closely misses you. The jackal bites you but does no damage. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. .....##### #$....<.# #######†# .......@# ######..# #... ##.#. #.#.# #.# # #.# #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 jackals A quokka (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 306 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 306 | D:2 | Reached XP level 2. HP: 15/19 MP: 0/5 306 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms, serial_shops, shop D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 19 Armour: Robe || 19 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 305 | 305 | 0 | 118 | 86 | 2 | 152.5 | Dungeon | 305 | 305 | 0 | 118 | 86 | 2 | 152.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 301 daAuts D:2: 4 daAuts