Dungeon Crawl Stone Soup version 0.34-a0-166-g0397c6d773 (webtiles) character file. Game seed: 14095131679727065555 65 sadalin the Conjurer (level 3, -5/24 HPs) Began as a Demonspawn Conjurer on July 1, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1768 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1768, Time: 00:01:40 Health: -5/24 AC: 2 Str: 7 XL: 3 Next: 92% Magic: 1/8 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} g - a scroll of revelation {unknown} h - 3 scrolls of fog {unknown} Potions b - 2 potions of mutation {unknown} e - a potion of curing {unknown} f - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You see here a +0 dagger. d - 3 scrolls labelled ZEUBBO KUJOEX (gained 1) h - 3 scrolls labelled FAQAXA ZUVOF Found a hammer. You see here a +0 plate armour of positive energy. You now have 66 gold pieces (gained 18). You see here a +0 hammer. Found a hammer. Found a runed translucent door. You open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf grits, "Key hippo snail!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ###### #....# ##### #######....# #...#### ### ###.#...#....#### #......# #÷..##..#.P.)......... #....#.### #...j@####.P......#.## #........# #)..### ##..#.....#.[ ....##.### ### ####....#[## .....#.### #....#.## .†.......# #.....#.. .......### #....#.## ....##..########## #......... .....#.......#...### #........# #.......##.........#####........# You could see Crazy Yiuf. Vanquished Creatures 4 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) A giant cockroach (D:2) 3 hobgoblins (D:2) 3 quokkas 5 ball pythons 4 bats 2 endoplasms (D:2) A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 475 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 475 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 478 | D:1 | Learned a level 2 spell: Searing Ray 799 | D:1 | Found Inushriyrgh's Vocational Training. 1057 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1760 | D:2 | Noticed Crazy Yiuf 1768 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, chequers_decorated_corner, nicolae_shop_vocational D:2: layout_rooms, minmay_small_reverse_x, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1767 | 1749 | 18 | 422 | 1140 | 2 | 883.5 | Dungeon | 1767 | 1749 | 18 | 422 | 1140 | 2 | 883.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 964 daAuts D:2: 803 daAuts