Dungeon Crawl Stone Soup version 0.34-a0-166-g0397c6d773 (webtiles) character file. Game seed: 12038804187198228448 86 sadalin the Magician (level 4, 29/30 HPs) Began as a Demonspawn Conjurer on July 1, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:56 (1711 turns). sadalin the Magician (Demonspawn Conjurer) Turns: 1711, Time: 00:01:57 Health: 29/30 AC: 10 Str: 7 XL: 4 Next: 27% Magic: 0/10 EV: 11 Int: 21 God: Gold: 47 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . l - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.25/turn k - +4 ring of protection MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons l - a +0 short sword (weapon) Armour a - a +0 robe (worn) Magical Staves m - a staff of death Jewellery c - a +4 ring of protection (worn) k - a +4 ring of protection (worn) Wands n - a wand of flame (4) Scrolls d - a scroll of brand weapon {unknown} e - 3 scrolls of vulnerability {unknown} h - a scroll of amnesia {unknown} i - 5 scrolls of identify {unknown} j - a scroll of noise {unknown} o - 2 scrolls of torment {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} g - a potion of haste {unknown} q - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Animate Dead Necr 4% N/A 75% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 75% 4 Summon Mana Viper Hex/Summ 4% N/A 97% 5 Haunt Necr/Summ 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You may rarely emit foul miasma when damaged in melee. Message History The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc closely misses you. The searing ray misses the orc. The searing ray hits the orc! You kill the orc! The searing ray misses the orc. The orc closely misses you. The searing ray hits the orc. The orc is lightly wounded. The searing ray hits the orc! You kill the orc! The orc hits you with a +0 hand axe. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. You finish channelling your searing ray. The orc barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (severely wounded, 81% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc. You kill the orc! The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) )..## #... #..###.### #......... #.'######## #.#........ #.#.'####+. ########## ##.#.#....#. ...o)))@.# #..#.#[##.#. .#######.# ##..#.#.##.#. #.# #...#.#....#. ..#######.###.#.#.+####'. .......<........#........ ########.....##.+######## ########.##.##.......... #.......###.##.#.#####.# #.#####.###.##...# #.. You could see an orc. Vanquished Creatures An orc wizard (D:3) 4 adders 3 orcs (D:3) 2 endoplasms 2 giant cockroaches 5 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:2) 2 frilled lizards A goblin (D:2) 2 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 445 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 445 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 448 | D:1 | Learned a level 2 spell: Searing Ray 667 | D:2 | Found a faded altar of an unknown god. 949 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1711 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1711 | D:3 | Reached XP level 4. HP: 29/30 MP: 0/10 1711 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: layout_loops_cross, nicolae_ecumenical_oubliette D:3: layout_loops_ring, elyvilon_altar_1, serial_shops, nicolae_shop_swords_in_saltire, minivault_11, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Kick | 1 | || 1 Cast: Magic Dart | 49 | || 49 Searing Ray | 4 | || 4 Armour: Robe | 5 | || 5 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1710 | 1605 | 105 | 121 | 1271 | 3 | 570.0 | Dungeon | 1710 | 1605 | 105 | 121 | 1271 | 3 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 893 daAuts D:1: 681 daAuts D:3: 135 daAuts