Dungeon Crawl Stone Soup version 0.34-a0-166-g0397c6d773 (webtiles) character file. Game seed: 14843373574773099578 74 sadalin the Magician (level 4, 23/30 HPs) Began as a Demonspawn Conjurer on July 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:42 (1345 turns). sadalin the Magician (Demonspawn Conjurer) Turns: 1345, Time: 00:01:42 Health: 23/30 AC: 0 Str: 8 XL: 4 Next: 9% Magic: 7/14 EV: 17 Int: 20 God: Gold: 54 SH: 0 Dex: 11 Spells: 8/11 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (hooves 1), demonic guardian 1, (sanguine armour 1) a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (melded) Scrolls c - 2 scrolls of torment {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of revelation {unknown} i - a scroll of identify {unknown} j - a scroll of acquirement {unknown} Potions b - a potion of magic g - 2 potions of invisibility {unknown} k - a potion of attraction {unknown} l - 2 potions of curing {unknown} Talismans f - an inkwell talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0(4.5) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have large cloven feet.) A weak demonic guardian rushes to your aid. (When seriously injured, your blood forms armour. (AC +0)) Message History The adder barely misses you. The orc attacks as it pursues you! The orc misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! The adder bites you. The adder attacks as it pursues you! The adder barely misses you. The adder closely misses you. The adder misses you. The adder closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. The searing ray hits the orc. You kill the orc! The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) The adder bites you. Your Spellcasting skill increases to level 4! The searing ray hits the adder. You kill the adder! The searing ray hits the orc. The orc is severely wounded. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #.# ####### ..##########.....# #.##.......#.....# #.##....##;#.....# .........#†#.....# .. ##.##.....#o#..)..# ...###<.##.....#)#.....##### ........##...#.........#.... ...##..................'....# # #.#.....##....#{...#...o. #.#.#....#....#....# oo. #.#....###.........# .... You could see an orc. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A dart slug (D:1) 4 endoplasms 4 hobgoblins (D:1) An orc (D:2) 4 quokkas (D:1) 4 ball pythons 4 bats (D:1) A frilled lizard (D:1) A giant cockroach (D:1) 2 goblins (D:2) 3 kobolds (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 249 | D:1 | Learned a level 2 spell: Searing Ray 814 | D:1 | Found a faded altar of an unknown god. 1193 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1193 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/11 1345 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1345 | D:2 | Reached XP level 4. HP: 23/30 MP: 7/14 1345 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, shapermc_ecumenical_altar_venn D:2: minmay_roachtagon, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 43 | || 43 Cast: Magic Dart | 68 | || 68 Searing Ray | 2 | || 2 Armour: Robe | 43 | || 43 Skin | 4 | || 4 Dodge: Dodged | 40 | || 40 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1344 | 1296 | 48 | 157 | 882 | 2 | 672.0 | Dungeon | 1344 | 1296 | 48 | 157 | 882 | 2 | 672.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1185 daAuts D:2: 159 daAuts