sadsadgoodgood Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, -1, D:1) a +0 dagger (1, 0, D:1) a +0 dagger a stone (2, -2, D:1) a +0 dagger (11, -2, D:1) a +0 spear (19, -25, D:1) a +0 short sword (20, -27, D:1) a +0 whip (31, 1, D:1) a +0 robe (34, -7, D:1) a bat skeleton (34, 4, D:1) a +0 robe (54, -18, D:1) a +0 sling (56, -18, D:1) a bat corpse (skeletalised by now) (56, 18, D:1) a +0 club a goblin skeleton (64, -11, D:1) a rimehorn talisman (66, -16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Saek's Jewellery Shop a ring of protection from cold (unknown) (250 gold) the ring "Xytsusch" {rPois MP+9 Str+3 Stlth+} (403 gold) [ring of magical power] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. an inkwell talisman (100 gold) a +5 ring of evasion (unknown) (360 gold) the ring "Vahijev" {rPois AC+4} (472 gold) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). a maw talisman (150 gold) a ring of poison resistance (200 gold) an amulet of faith (400 gold) a ring of flight (unknown) (175 gold) (6, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -37, D:2) an adder corpse (skeletalised by now) (14, -23, D:2) a frilled lizard skeleton (14, -4, D:2) a +0 club (18, -13, D:2) a +0 leather armour (19, -31, D:2) a jackal skeleton a rat skeleton a quokka skeleton a jackal skeleton (21, -44, D:2) 2 potions of moonshine (29, -7, D:2) a +0 club (34, -2, D:2) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (35, -31, D:2) a +2 sling of draining (37, -19, D:2) a hobgoblin skeleton (41, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 10, D:3) a bat corpse (skeletalised by now) (5, 4, D:3) a ball python corpse (skeletalised by now) (7, -6, D:3) a +0 sling a +0 dagger a quokka skeleton a goblin skeleton (8, 6, D:3) a quokka corpse (skeletalised by now) (9, 6, D:3) a +0 ring mail (12, 7, D:3) a +0 short sword 2 stones (16, -4, D:3) a +0 dagger (17, 2, D:3) a +0 club (18, 20, D:3) an adder corpse (skeletalised by now) (18, 21, D:3) a hobgoblin corpse (skeletalised by now) (20, 8, D:3) a frilled lizard corpse (skeletalised by now) (24, 19, D:3) a potion of moonshine (25, 11, D:3) an adder corpse (skeletalised by now) (25, 15, D:3) a +0 robe (25, 22, D:3) a +0 club 4 stones a kobold skeleton (26, -10, D:3) a +0 kite shield (26, 11, D:3) a +0 club (26, 32, D:3) a +0 barding (27, -17, D:3) a parchment of Magic Dart (32, -1, D:3) a +0 chain mail (39, 10, D:3) a +0 dagger (40, -5, D:3) a +0 robe (55, 10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (12, -19, D:4) a +0 whip a stone (13, -32, D:4) a +0 robe (16, -30, D:4) a +0 club (18, -10, D:4) a +0 robe (28, -34, D:4) a +0 dagger an orc corpse (skeletalised by now) (32, -2, D:4) a +0 short sword (41, -20, D:4) a +0 trident a +0 leather armour a +0 dagger 2 boomerangs a +0 leather armour an orc skeleton (41, -19, D:4) a +0 club (46, -7, D:4) the +4 hammer "Newtslayer" {concuss, rCorr Str-4 Dex+8 SInv} rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. (46, -6, D:4) a +0 hammer (46, -5, D:4) a +0 hammer (46, -4, D:4) a +0 hammer (46, 6, D:4) a +0 hammer (47, -6, D:4) a +0 hammer (47, -5, D:4) a +0 hammer (47, -4, D:4) a +0 hammer (47, -3, D:4) a +0 hammer (47, 3, D:4) a +4 quarterstaff of chaos a +0 cloak (48, -7, D:4) a +1 hammer of holy wrath (48, -6, D:4) a +0 hammer (48, -5, D:4) a +1 heavy hammer (48, -4, D:4) a +0 hammer (48, -3, D:4) a +2 hammer of protection (49, -6, D:4) a +5 hammer of holy wrath (49, -5, D:4) a +0 hammer (49, -4, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of draining (26, 23, D:5) a +0 giant club a +0 chain mail a +0 club a +0 scale mail a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton a hound skeleton an orc skeleton (27, 22, D:5) a +0 trident (28, 20, D:5) a +0 robe a +0 dagger an orc skeleton (30, -14, D:5) a +0 shortbow a centaur skeleton (35, 26, D:5) a +0 club (36, 37, D:5) a +5 dagger of electrocution a +0 robe the elf corpse of Dowan (skeletalised by now) (41, -21, D:5) a +0 long sword (41, 37, D:5) a +0 short sword a +0 scale mail (43, 14, D:5) a +0 robe Level 6 of the Dungeon (3, -2, D:6) a +0 orcbow (24, -9, D:6) a +0 club (25, -27, D:6) a +0 club (41, -25, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +1 chain mail of fire resistance (7, 4, D:7) an amulet of the acrobat a +0 cloak a +0 trident (7, 5, D:7) a +0 halberd a +0 robe a +0 robe (7, 6, D:7) a +2 falchion a +0 robe a +5 falchion a +0 robe a +5 halberd a +0 robe (8, 11, D:7) a +0 dagger a kobold skeleton (8, 12, D:7) a +0 club 5 stones a +0 dagger (9, 12, D:7) a curare-tipped dart a +0 short sword (9, 13, D:7) 3 poisoned darts a +0 club (10, 35, D:7) a +0 ring mail (11, 12, D:7) a +0 short sword (12, 37, D:7) a +0 falchion of venom a +0 chain mail (14, 33, D:7) a +0 trident (17, 0, D:7) a +0 leather armour (22, 5, D:7) a +0 ring mail (28, 4, D:7) a +0 hand axe (29, 3, D:7) a +0 hand axe (29, 5, D:7) a +0 hand axe (30, 4, D:7) a +0 hand axe (35, 36, D:7) a potion of moonshine (36, 36, D:7) a +4 war axe of sundering (38, 15, D:7) a +0 mace (42, 12, D:7) a +0 ring mail (56, 7, D:7) a +3 great sword a +0 robe a +0 great sword a +0 robe a +0 war axe a +0 robe a +0 hand axe a +0 robe (56, 40, D:7) a +0 short sword (61, 21, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, 23, D:8) a +0 pair of boots (14, 25, D:8) a +0 falchion (14, 26, D:8) a +0 mace (14, 27, D:8) a +0 dagger a +0 robe (14, 28, D:8) a +0 mace (15, -7, D:8) a +0 trident (15, 26, D:8) a +0 flail (17, -8, D:8) a +0 club (18, -9, D:8) a +0 heavy hand axe a +0 leather armour (18, -8, D:8) a +0 club a +0 ring mail (18, -7, D:8) a +0 dagger a +0 leather armour (18, 1, D:8) a +0 robe (19, -8, D:8) a +0 dagger a +0 robe (19, 39, D:8) a +0 whip of pain a +0 leather armour (29, 18, D:8) a +0 falchion a +0 leather armour (30, 19, D:8) a +0 mace a +0 plate armour (31, 18, D:8) a +0 dagger (32, -1, D:8) a +0 trident (33, -2, D:8) a +0 orcbow (33, -1, D:8) a +0 mace a +0 leather armour (33, 0, D:8) a +0 club a +0 ring mail (34, -4, D:8) a +0 whip a +0 leather armour (37, -9, D:8) a +0 ring mail Level 9 of the Dungeon (5, 2, D:9) a +0 sling (14, -18, D:9) a +0 dagger (14, -17, D:9) a +0 flail (14, -16, D:9) a +0 dagger (15, -20, D:9) a +0 sling (15, -14, D:9) a +0 trident a +0 scale mail (15, -12, D:9) a +0 scale mail a +0 hand axe (16, 3, D:9) a +0 giant spiked club a +0 giant spiked club (17, -12, D:9) a +0 club (18, -11, D:9) a +0 short sword of speed (20, -10, D:9) a +0 dagger a +0 whip (20, -6, D:9) a +1 whip of freezing (20, 24, D:9) a +0 robe a +5 dagger a +0 robe a +4 scimitar (21, 24, D:9) a +0 trident a +0 robe (22, -10, D:9) 5 stones a +0 short sword (22, 24, D:9) a +0 short sword a +0 robe (24, -10, D:9) a +0 dagger (37, 31, D:9) a +0 dagger (46, -22, D:9) a +0 mace (54, 37, D:9) a +0 dagger the +0 scale mail "Turino" {Rampage rPois Int+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (55, 37, D:9) a +0 dagger a +0 robe (56, 36, D:9) a +0 hand axe (56, 37, D:9) a +0 hand axe Level 10 of the Dungeon (3, 0, D:10) a +0 giant club a +0 giant club (16, 13, D:10) a +0 pair of boots of flying (18, 17, D:10) a +0 war axe (22, -2, D:10) a +0 robe (26, 36, D:10) a +0 flail (27, 34, D:10) a +2 spear of venom a +0 ring mail (27, 36, D:10) a +0 flail (29, 11, D:10) a +0 helmet (29, 34, D:10) a +0 whip (35, 30, D:10) an electric eel corpse (skeletalised by now) (37, 19, D:10) a +0 cloak (39, 9, D:10) a +0 giant club a +0 giant club (39, 18, D:10) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (5, 1, Orc:1) a +0 giant club (8, -24, Orc:1) a +0 hand axe a +0 plate armour (8, -23, Orc:1) a +0 flail a +0 battleaxe a +0 chain mail (9, -24, Orc:1) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger of pain a +0 robe (9, -23, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 mace a +0 giant club (9, -22, Orc:1) a +0 hand axe a +0 plate armour (10, -24, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 short sword (10, -23, Orc:1) a +0 short sword a +0 club (10, -22, Orc:1) a +0 dagger a +0 robe a +0 hand axe (10, -21, Orc:1) a +0 dagger a +0 robe (11, -25, Orc:1) a +0 hand axe a +0 scale mail (11, -24, Orc:1) a +0 club (11, -23, Orc:1) a +0 flail (12, -25, Orc:1) a +0 dire flail a +0 plate armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 robe (0, 1, Orc:2) a +0 hand axe a +0 leather armour (1, -1, Orc:2) a +0 dagger (1, 0, Orc:2) a +0 long sword a +0 chain mail (1, 1, Orc:2) a +0 dagger (1, 13, Orc:2) 20 gold pieces (10, 13, Orc:2) a +0 giant club (14, -6, Orc:2) a +0 giant club (14, -5, Orc:2) a +1 hand cannon of draining (unseen) (15, -6, Orc:2) a +0 giant club (15, -3, Orc:2) a +0 arbalest (32, 12, Orc:2) a +0 war axe a +0 plate armour a +0 club a +0 hand axe a +0 ring mail a +0 falchion (32, 13, Orc:2) a +0 club a +0 leather armour (32, 14, Orc:2) a +0 club a +0 leather armour (33, 11, Orc:2) a +0 club a +0 scale mail an orc corpse (33, 12, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 hand axe of electrocution (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (33, 13, Orc:2) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 mace (still there?) a +2 vampiric dagger (still there?) a +0 robe (still there?) a +0 whip (still there?) a +0 ring mail (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) (33, 15, Orc:2) 27 gold pieces a +0 dagger a +0 short sword a +0 dagger a +0 chain mail an orc corpse (34, 13, Orc:2) a +0 trident a +0 trident a +0 plate armour a +0 long sword a +0 robe a +0 dire flail 2 boomerangs a +0 plate armour (34, 14, Orc:2) a +0 orcbow a +0 scimitar a +0 chain mail a +0 orcbow a +0 partisan a +0 plate armour a +0 short sword a +0 leather armour a +0 giant spiked club (35, 13, Orc:2) a +0 flail a +0 robe a +0 mace a +0 plate armour (36, 12, Orc:2) a +0 mace a +0 war axe a +0 plate armour (36, 13, Orc:2) a +0 mace a +1 plate armour of cold resistance Level 1 of the Lair of Beasts (13, -42, Lair:1) a +0 war axe (13, -39, Lair:1) a +0 scale mail (21, -41, Lair:1) a +0 short sword (29, -13, Lair:1) a +0 trident (38, -22, Lair:1) a +0 dagger (41, -18, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (19, -29, Lair:2) a +0 falchion (21, 15, Lair:2) a parchment of Foxfire (22, -14, Lair:2) a +0 spear (33, -30, Lair:2) a +0 trident a +0 robe (34, -30, Lair:2) a +0 flail of holy wrath (34, -29, Lair:2) a +0 trident (41, -12, Lair:2) a +0 short sword of distortion (41, -8, Lair:2) a +0 scale mail (42, 1, Lair:2) a +1 whip of electrocution (53, -5, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (0, 11, Lair:3) a +0 chain mail (14, 21, Lair:3) a basilisk skeleton (17, 12, Lair:3) a +0 club (49, 21, Lair:3) a +0 robe (56, 27, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (14, 2, Lair:4) a +0 flail (16, 32, Lair:4) a +0 helmet of sniping (17, 21, Lair:4) a +0 trident (18, 19, Lair:4) a +0 trident (20, -10, Lair:4) a +0 dagger (24, -3, Lair:4) a +0 mace (26, -8, Lair:4) a +0 pair of boots (28, 17, Lair:4) a +0 great sword (38, -1, Lair:4) a parchment of Call Canine Familiar (52, -4, Lair:4) the +4 dagger of Kofik {spect, rElec rC+ Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (54, -6, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 glaive (4, -20, Lair:5) a potion of moonshine (8, 25, Lair:5) a +0 scale mail (9, 37, Lair:5) a +0 helmet (21, -2, Lair:5) a +0 flail of venom (31, 27, Lair:5) a parchment of Call Canine Familiar (34, 4, Lair:5) an orb of guile (35, 4, Lair:5) a +0 kite shield (35, 5, Lair:5) a +0 great sword (35, 6, Lair:5) a staff of cold (36, 4, Lair:5) the +11 mace of Uskayaw, Blushing {spect, rF+++ rN+ rCorr Dex-4} rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (36, 5, Lair:5) a parchment of Teleport Other (37, 6, Lair:5) a +0 spear (51, 11, Lair:5) a cane toad skeleton (52, 3, Lair:5) a goliath frog skeleton